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After Aunt Debbie's, you walked away with a key. This key had a tag that read "Brookhart City Morgue." This can only lead to bad things. Time to finish the Scott story that you started in The Classroom, and time to find out what is really going on with your neighbor. Can you handle this one? It's a real morgue; so freezers, death, body parts, and smells that might make you cringe. Come to The Morgue to find out what Scott has been up to this whole time. Bring some bravery and maybe even a Bible. Who knows what Death has in store for you and your team.
All ratings (36)
Mostly positive
Gameplay
Mostly negative
Atmosphere
Mostly negative
Customer service
Mixed
16 escape rooms
I would say the room overall was slightly above average. Like, overall maybe like a 6.5. Some of the things weren’t working as intended and we needed assistance from the GM with one of the locks. It’s a gen 1 room, so things were a little more basic, but still had a good design and was immersive. The story made more sense for people who did the previous rooms, but we still got a good idea from the backstory given. No live actors, and scary enough for the setting we were in, nothing overwhelming for us at least.
It was very interesting. Flow was not super well made, but still had enough of an idea to know where to go for the next puzzle. Had to ask a few times on some puzzles, but that’s because things weren’t working fully, GM had to come in to help with one lock. Not very linear because you got clues early sometimes.
Atmosphere was good. Did a good job with props. Slightly overwhelming with how many, but still great for the room. No fancy effects, but still did the job without it. Some things were slightly broken, but it was a Gen 1 room, so things will typically be older.
GM was nice and welcoming when we came in.
So, we’re definitely not the best people to trust for this because part 4 was the first room we did for this series. However, we still understood enough of what was was explained for parts 1-3. Would probably make a lot more sense on the reason for the ending if we did the first 3 rooms.
Medium
Says it’s medium, but I think it’s like medium-hard, not exactly hard. Took us longer because some of the puzzles weren’t working as expected.
Mechanical
Mainly locks with keys and number dials. No sensors or sounds.
3
It’s a smaller space, so a smaller team may be more beneficial.
Spooky
16
I’d probably say it’s a room for people who aren’t very sensitive to a morgue setting. You will see elements of what would be in one, so really depends on the person.
Yes
There was an older directional lock that didn’t take input well. Some of the other locks didn’t open well. GM had to come in and unlock one with us.
No
Somewhat
There is color involved, but can easily be worked because it’s not intensive.
No
Easy
366 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
320 escape rooms
Overall out of all of their rooms, this one is the best. That being said it was our last room, so we were a little more used to this company’s type of escape room. Definitely were used to all the extra stuff by the last room.
75 escape rooms
Once again this location has a good concept but horrible design. The flow is terrible & some puzzles you have to ask for a clue to figure it out. The game wasn't reset all the way . 1st gen type of room. Lots of locks and keys. So if that's your thing then have fun.
Didn't not flow. Common at this location with all they're games
No effects. Props were ok
Our GM was horrible , bad job at explaining the game.
No
Concept was good , but story and flow needs to be reworked
Expert
Mechanical
If you like locks and keys this is the room for you
4
Not scary
20
Due to the level of this game would recommend adults only
Yes
Some of the doors opened with it still being locked.
No
Somewhat
N/a
Yes
Easy
120 escape rooms
The room was not reset and that was kind of a bummer. If you like first generation rooms with like 100 locks this is for you. Good luck figuring out which puzzles go with which locks. Some puzzles were fun, but for the most part, the game flow was not good.
Yes
237 escape rooms
This was an awful experience for us. Puzzles were missing. The game master had to keep coming in. The TV screen stopped working. It was frustrating to the point where my team asked me if we could just walk out. I said no, let’s just try to enjoy it, but that was one of the worst games we’ve played.
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