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Cast away from his friends, family, and everyone else in modern society, Dr. McCurdy remained hidden from the outside world. He hadn’t been seen or heard from in many many years, most presumed he was dead somewhere, and no one would find him. Dr. McCurdy was a seemingly nice individual, laying under the radar. He graduated from medical school with high honors, at the top of his class. He followed the typical path after he finished school, taking up residency at a local hospital. That is when everything changed. He grew quiet, and distant from his colleagues. He was very interested in gaining a role in the surgery department, and was always denied, but never stopped trying. Things began to take a turn for the worst. The upper management called Dr. McCurdy into a meeting, after a certain pattern was noticed. Most, if not all patients that he had seen had suddenly died, with no discernible cause of death. Mysterious markings were always found on the corpses, and yet, no one could ever find a direct cause of this. Dr. McCurdy was promptly fired, and this is when he vanished from society. Some believe he started kidnapping individuals, and started to perform his experiments on them. People were disappearing from the local town, and never seen again. You are to go in, undercover, to see what lies in the mysterious Warehouse 13, where it is believed Dr. McCurdy has set up his shop. Be careful, as he may have booby trapped the place, in order to hide his experiments. Your job is to get in, collect intel of what is inside, and report back to us in one hour. We don’t know what lies ahead, but it is up to you to save our town!!
All ratings (57)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
108 escape rooms
Fun mad scientist game. Far less warehouse themed then I expected. More sections than expected, but a couple were simply solving one puzzle and move on. We finished with more than 20 minutes left (only 64% expected completion according to their 100% meters they are fond of instead of time). We would have finished sooner but the game is in its own space separate from the GMs, and they didn't realize how hot it was in the game (regardless of how many times we commented about how we were melting from the heat and humidity). The heat definitely got to us and we missed a painfully obvious clue we hunted for while it was glaring us in the face. And one final puzzle we just were over heated and done (we had also done 3 other rooms before this) and just asked for a hint before realizing how easy the puzzle was, and we were just over thinking it and not seeing the pattern. Though one hint for the entire game isn't bad for only two of us. Not a single puzzle from this game repeated in any of the other 3 games we tried here which was nice.
Yes
Medium
High tech
Almost no padlocks in the entire game. Most are triggered by actions, button presses, etc.
4
Spooky
10
No
No
Not at all
One player needs to crawl multiple times. But that is really it.
Entire experience is flat with wide doorways. There is some crawling and a step up but only one person needs to do those tasks. There are some just above floor height boxes to reach into. There is also a higher box you need to reach in from the top which would be difficult for someone shorter or seated.
Yes
Easy
206 escape rooms
Our final room of four for the day. My only issue in the room was the heat. It was a broiler in there and it hampered game play at the end because we just wanted out. I enjoyed the multiple rooms and the fact that it felt you were working your way through a boss' lair in an adventure movie. The set was amazing and I really loved how they incorporated puzzles into the design of the room. The jump scares were fun and not too terrible. Great use of atmospheric lights not only for mood but for puzzles as well. A solid room but my least favorite of the four we did.
Yes
Very cinematic
Easy
High tech
2
Scary
Jump scares
15
No
No
Somewhat
A few puzzles require crawling and standing on an elevated platform
Yes
Easy
44 escape rooms
Flow was a little disjointed at first, but liked the last part of the game especially. We liked the atmosphere and the game master was very nice. It was weird at the end just to walk out the door and no photo or anything.
I have thumbs up but some of the puzzles didn't flow well from one to the other.
Weird at the end you just walk out of the game. No photos.
14
25 escape rooms
Liked the room but was disappointed the two of us had to use so many clues. Flow wasn’t wonderful. DO NOT PUT YOUR HAND IN THE BOX OF REAL SYRINGES. we used the tablet
79 escape rooms
Very cool room. Spooky/creepy. The puzzles were some of the better ones at this location, but the theming was one of the best.
Yes
Medium
High tech
3
Scary
13
No
No
Not at all
Yes
Easy
18 escape rooms
We had a lot of fun playing this room! I get spooked easily, so that fact that this room had its fair share of jump scares made things interesting. The atmosphere was great, and while I wouldn’t say that the flow was perfect, it also wasn’t too much of a bother. The room was memorable, and I’d recommend it to anyone looking for a horror experience.
Easy
741 escape rooms
This was our 290th room, and we asked for two hints during our experience. This was my least favorite room at this location. The puzzles seemed to click with my husband's brain more than mine, so I struggled to feel super satisfied. I also think that the flow of the room was a bit lacking.
35 escape rooms
Excellent room, puzzles were creative, game play had a great flow, really quality effects/environment
Medium
High tech
Scary
No
No
Somewhat
Yes
Easy
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“This room’s set design was a huge step up for Puzzle Theory.“