Mark as done to rate
After escaping the South American Temple of the Aymar Tribe you headed home thinking Dr. Ford was lost forever. When you arrive at home you find a mysterious package post marked from Egypt. Eager to see what it is you open it up. Inside you find two items. Dr. Fords passport and a picture of the Luxor Temple. While going through the pages in the passport you realize thereโs a recent stamp from the port of Cairo dated 1 week ago. This can only mean one thing. Dr. Ford is alive and he needs your help again!
5 escape rooms
๐๐๐ ๐๐๐ธ๐ค๐ฅ ๐ฆ ๐ ๐ข ๐ฃ ๐๐ค ๐ฅ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐บ ๐ป ๐ ๐ ๐ ๐ ๐ ๐ท ๐๐ธ๐ ๐ ฝ ๐ พ ๐ ฟ๐ ๐ ๐ ๐๐ ๐ ๐ต ๐ถ๐ต ๐ถ๐๐ฒ ๐ณ๐ฌ ๐ ๐ ๐บ๐ ๏ฟฝ๐ ๐ ๏ฟฝ๐๐ ๐ ๐ ๐ฟ ๐๐๐ ๐๐๐ธ๐ค๐ฅ ๐ฆ ๐ ๐ข ๐ฃ ๐๐ค ๐ฅ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐บ ๐ป ๐ ๐ ๐ ๐ ๐ ๐ท ๐๐ธ๐ ๐ ฝ ๐ พ ๐ ฟ๐ ๐ ๐ ๐๐ ๐ ๐ต ๐ถ๐ต ๐ถ๐๐ฒ ๐ณ๐ฌ ๐ ๐ ๐บ๐ ๐จ๐ ๐ ๐๐ ๐ ๐ ๐ฟ
8 escape rooms
Overall we had fun, but it just wasnโt great in any way - though our game master was wonderful. There were some fun nods to Indian Jones movie scenes and that was my favorite part. The overall design elements felt old, but not in an old Egypt sort of way, more in a โthis should be replacedโ sort of way. Several of the technical components didnโt work as designed. Having one TV screen for time and hints but multiple rooms was a pain - having to go back and forth to check.
101 escape rooms
Not really immersive. Some of the blacklight clues were very faint and difficult to read. The hint system was a TV in the desert and clues were scrolling by soooooooo slow. Couldn't get a good rhythm in this place and I wouldn't recommend this room at all.
357 escape rooms
Egyptian-themed room with a combination of mechanical code locks and ancient-themed puzzles. A clear progression with no red herrings make this a great beginner/intermediate room. One technical issue, but we were able to persist through it. Our GM was friendly and efficient.
114 escape rooms
It was a pretty standard tomb game. Nothing stood out but I felt like I got my moneys worth at least.
21 escape rooms
Just donโt do this room. It is easily the worst escape room Iโve done out of the ~20 rooms Iโve played.
94 escape rooms
First game we ever lost. Very frustrating. Got stuck on red herrings. Some of the puzzles clues are obscure and donโt make a whole lot of sense. Very lock heavy with same locks used at same time causing waste of time due to having to try the same lock multiple times. But the price isnโt too bad and the new owner knows the game needs improvement and is working on making it better. I wish the staff would have given us just a couple more minutes to finish. Escape rooms should be about maximizing peoples enjoyment. They shouldnโt leave frustrated. But we chatted with the owner and he is dedicated to improving his games and the experiences. So definitely give it a try if there is nothing else available. The price matches the quality.
115 escape rooms
This room had riddles and I donโt do well with riddles since I feel a lot of time it requires prior knowledge to solve. We eventually felt like we were so lost and not given very direct steering by the game master to be successful and stay immersed in our experience. The game play tryโs to stay on theme but itโs a long grasp to reach that.
139 escape rooms
We really wanted to like this room, the staff was really friendly and the owner was great. I always feel bad leaving bad reviews to family owned businessโs, but this room could be better. It was cheaply made and clear to tell. The immersion was not there, things just looked silly, it tried to have a creepy feel but it was just done bad. The puzzles were good though, it used our brainpower and some were interesting to work through. It had its good moments. But as a whole experience, it was a so so.
17 escape rooms
Easy puzzles, decor was not the best and very small.