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Join your pilot, Milo, on a once-in-a-lifetime journey to iconic destinations around the world. Will you make it back within 80 days and earn the title of a true adventurer? Constructed over two years in a formerly abandoned warehouse, this massive >1000 square foot adventure is almost twice the size of any game before it.
All ratings (28)
Very positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
442 escape rooms
Wow! What a whirlwind tour around the world! First things first, this isn’t a traditional room at all. It’s more of a points-based experience where you attempt as many puzzles as possible to get high scores. Each room represents a different country with its own set of themed cultural puzzles. You only have about 15 minutes in each room, and you only get points for puzzles you complete. Once time is up, you move on and cannot go back. If you can finish within “80 days,” (you shorten the number of days with riddles), you get a bunch of points, and you get more for doing other puzzles scattered about. The sets are huge and phenomenal! I loved exploring each locale! There are a variety of puzzles that play to different strengths so in this case, bigger is better. Our super small team of 2 managed to get a bunch of points on our trip around the world!
Yes
Points-based game where you have limited time in each room to finish puzzles and rack up score
Hard
High tech
More is better
Not scary
No
No
Not at all
No
Medium
47 escape rooms
Such a fun room! It’s a points-based game vs. a true escape—very creative and a great time! Multi-room with cool scenery and a unique storyline. Fun puzzles. Nice GM. The owners clearly care about their rooms and make sure everything works. Can’t wait to do more at this location!
Medium
158 escape rooms
Not a true escape room, but more of a points system. The set, tech, and durability of the puzzles was great. This room is in between like and love for me. Excited to try the other rooms at these locations.
No
Medium
High tech
8
More than 10 and you’ll have too many people working on the same puzzle.
Not scary
13
No
No
Not at all
Yes
Easy
6 escape rooms
Great escape room for bigger groups. Fun sets with puzzles that contributed to the overall theme of the rooms. Engaging storyline, good for a wide age range. Variety of puzzles. Some issues with mechanical puzzles that had some flaws/got stuck. Some puzzles that were lengthy and got tired at the end because you had to do the same concept over and over.
Hard
Not hard to escape, but difficult to complete all puzzles available within the time period
Both!
8
Not scary
8
Yes
A puzzle piece got wedged/stuck into place, and we were unable to finish that puzzle simply because the majority of our time was spent trying to free the stuck piece from the outside with magnets. A second mechanical puzzle may have been broken but it's unclear, as we couldn't tell if it was broken or we hadn't figured out how to solve it.
No
Not at all
Some puzzles required placing things up high.
Yes
Easy
7 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
9 escape rooms
The theming of this room was outstanding. Very well designed props and attention to detail. The sound and lighting were excellent. The puzzles were pretty straight forward. You need to try and score as many points by completing the puzzles and several puzzles have increasing difficulty. We really enjoyed this room. We had six people and there was plenty to do for everyone. We could have used a couple of more hands. Great room, the owners and workers are very nice. I would definitely recommend this room. We had a great time.
Hard
8 escape rooms
Did this room with 6 of us. Had a great time. Love how there was always another puzzle to do as you pass through the huge set. The decoration was great which I always appreciate. Great staff can’t wait til the next room. Don’t let the thumbs down discourage you. Not sure those are accurate assessments.
44 escape rooms
This was an interesting play, but I don’t think I was the target audience for this one. The premise is that you’re flying around the world in 80 days and you need to gain as many points as possible. It’s not a traditional escape room in the sense that everyone “escapes.” You have a certain amount of time in a room before you move on and you get points for the puzzles you did complete. One challenging thing is each puzzle had 3 levels, so you had to do the same one 3 times to gain all the points.
145 escape rooms
This room was frustrating for our group of five with three of us being experienced players. Design and size of room was impressive. Concept good. Too many logic puzzles and one in particular that if you made a mistake they should have reset it right away vs letting you keep working it. One puzzle we know we had right concept to solve and we tried every combo and no dice. GM at the end said yeah sometimes that puzzle doesn’t work right. Recommend fixing it then!
Set design A+ Good concept Puzzles frustrating and we had to share magnetized balloons which didn’t seem to work right away on some puzzles. Lots to do in these rooms and plenty of space to do it in. Rare for me to wish I had more players. We had five and I think 8 would have been better number
33 escape rooms
Very cool game with unique aspects that make it a very refreshing experience. Satisfying puzzles and an incredible atmosphere make it worth a trip.
Linear gameplay that pushes you through each of the
Soooo cool, really got the point of each “location” across very well.
Game masters are welcoming
No