God, I wish I remembered the name of our host, because she was an absolute delight, and really elevated the experience.
I was apprehensive about completing an objective-based game, rather than an escape-based one, but after all the positive feedback I’d heard about the original version of Tipsy Tailor really made me want to try it anyway, and I’m so glad that I did.
The array of challenges was so, so impressive - there really is a little bit of everything in this room, and it felt intentionally haphazard, rather than messy. I’ve loved the aesthetic of Intrepid’s rooms before, and this just continues that trend.
Definitely a tight room - we had two players and completed all objectives by the skin of our teeth, so I honestly think a group of 2-4 is more than fine. Maybe 5 if you need someone else to bounce back and forth, but I think more than that would be way too cramped.
Loved, loved, loved this room.