The hype is real. This game was such a joy to experience, and we didn't want the fun to end. Incredible attention to detail, seamless integration of screens/lighting/sound, clever and enjoyable puzzles, and a one-of-a-kind aesthetic that made us feel like kids again while starring in our own cartoon. While the story was infused with humor, it still found a way to keep raising the stakes with surprising moments that kept us on our toes for the duration of our scenic train ride.
The puzzles were so enjoyable and well-integrated with the story/environment that we forgot we were puzzling most of the time. The pacing and flow was perfectly balanced, with a nice capstone puzzle to conclude the experience, and we particularly enjoyed going back to one puzzle element over and over in different ways.
The artwork, animation, and video were marvelous and created a completely cohesive atmosphere in every corner of the space. Just when we thought we explored the environment completely, some mid-game special effects gave new life to the space in ways that made us think, "Wait, we actually get to do that?"
Our game master got us in and out quickly and only provided help when asked.
Particularly interesting or different
Yes
A completely unique storyline and mission, stuffed with plenty of funny moments throughout. The story kept building and building, always throwing new obstacles our way, and ended in a very big way.
Nothing too difficult or too easy
A physical lock here and there, but heavily tech-based puzzles.
Everything was reset correctly and worked perfectly :)
Physically active
Not at all
Accessibility
The entire experience (lobby and game) was a flat and level surface. No crawling required.
Game intro was given on a screen with captioning.
No color-dependent puzzles. One puzzle requires hearing.