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In the chapter 2: playtime, you have to escape the insane asylum with the antidote. Can you escape before your play time is over and you are locked in here?
All (237)
Overwhelmingly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
37 escape rooms
A couple jump scares but overall just spooky. The way they gave hints was super fun!! A phew fun tech moments and fun surprise ending.
27 escape rooms
Such a creepy room!!! πππ I wish I could scrub my memory and experience this over and over π€£ so much fun
13 escape rooms
This is far and above any other escape room Iβve done. The story, puzzles and props were extremely unique and kept us on our toes.
45 escape rooms
Had a great experience with Chris as our GM. Very clever implementation of live actor interactions. Fun game!
94 escape rooms
This was a lot of fun! The live actor was excellent and we really enjoyed this one!
38 escape rooms
Excellent room, puzzles are well done and thematic continues the earlier rooms story well but is not required to play this one and if you have to choose between them pick this one
32 escape rooms
This is one of the more immersive games Iβve played. Great intro to the room, fun actors, very well designed room, cool story, it was all really really great. If you donβt want to be lead through the room/puzzles by the game master, make sure you explicitly request it.
117 escape rooms
Very fun room! A little linear, but with 2 people thatβs fine. A neat gimmick to get hints/talk with your room staff.
163 escape rooms
This was a cute and spooky room! We appreciated the work that the live actors put in to make this feel like a real asylum. The puzzles were fun and different than many rooms. The clue system was loud, clear, and affective!
36 escape rooms
Played this while visiting and did all three of their rooms. It's billed as "chapter 2", but you don't really need to do them in order. The story connecting them is pretty thin, but that's not a bad thing. There were some great and clever bits in this.
βPlaytime was at its best when the set or props transformed.The hint system stole the show.β
βThe set design, lighting, and sound had the complete package and the puzzles had a great flow. β