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A Ship is lost without it's Captain, but the twist and turns of the sea deliver you and your team to this state-of-the-art, abandoned ship. It's got a bit of a personality, but you don't mind, as long as you're safe from what lurks in the ocean.
All ratings (237)
Mostly positive
Gameplay
Mixed
Atmosphere
Mostly positive
Customer service
Very positive
48 escape rooms
Playing this room alone was easy at some points and hard at others. The first room is very dark but that adds to the fun of finding things and solving the puzzles. Within the space, itβs probably the most linear room of the ones at this location plus the sound cues and voiceovers add to the ambiance and give it a push past mundane. Towards the end it does help to have extra hands to solve the final round of puzzles but it was doable alone, just involved a little more running around.
244 escape rooms
The beginning was kinda odd to me and the rest was just alright. The puzzles werenβt that creative and one of the main puzzles wasnβt working properly. We did tell the GM that we didnβt want any nudges, but at that case, he shouldβve let us know. The room was also not well maintained and not as beautiful as the ads.
71 escape rooms
Theming and set design were on point. Our team was only 2, and we just made it. There was a lot of empty space but pretty sure it was meant for more players. Anyway, overall a great play and would be fun for beginners. There are times where itβs dark, so be careful moving around. The puzzles werenβt necessary hard, but the flow made it a great experience.
49 escape rooms
Overall the set design was good, not the most immersive room Iβve ever done, but also not the least. The story of this room was great, but we had problems with the tech triggering correctly and didnβt feel that some of the puzzles flowed super well! Overall, a good beginner room, but could use some work!
66 escape rooms
Good production value, fun experience highly recommend.
89 escape rooms
It was very basic early type escape rooms. I feel it serves the purpose for teenager or younger crowd. We escape really fast and it was very easy, i think is great for a starters.
32 escape rooms
Great use of interactive puzzles, a comprehensive flow of action, And great use of story that propels action forward.
209 escape rooms
Attractively decorated room but not very challenging puzzles. I think kids would really enjoy this one. We experienced multiple equipment failures in our game to the point we had to exit for some time, return then exit again and ultimately abandon the game due to malfunctions. Our game master was apologetic and did give us a partial refund.
βA very gorgeous scenic achieved superb immersion... [in an] ambiguously futuristic fantasy world.β