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Your mission is to find and return Commandeered Joseph to France, βDead or Alive.β Will you succeed in finding his whereabouts before his crew returns at dawn?
All ratings (99)
Very positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
25 escape rooms
This room was spectacular! It was so much different than a normal room. Instead, you have an objective to achieve versus escaping. Everything was replicated like a pirate ship from 1813 as described in the storyline for the room. The room was somewhat difficult, even as a person who is well-seasoned doing many rooms already, but you do have everything that is hands on, while using your mental skills to for very direction-specific puzzles. Highly recommend!
Jacob was our mission producer at he was amazing!
Yes
Medium
Mechanical
1
All puzzles can be solved with 1 person; but is more fun with 2 or more people
Not scary
10
No
No
Somewhat
Yes
Easy
11 escape rooms
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30 escape rooms
The theming is great, and the set is amazing. The puzzles were overall pretty simple. The biggest downside is the price -$150 minimum, there are better rooms in the area for less.
Yes
The ship set is what makes this stand out
Easy
4
Not scary
7
No
No
Not at all
Easy access to most areas
Yes
Easy
102 escape rooms
Immersive room with really good set design and fun puzzles. We did it with a group of two but I would recommend it more for slightly larger groups.
Yes
Medium
Mechanical
4
Not scary
7
No
No
Not at all
Pretty decent other than maybe a few slight mobility concerns.
Yes
Easy
33 escape rooms
One of the best sets in Reno, but the puzzles are somewhat lacking in comparison. Worth playing if youβve done most of the other rooms.
Yes
35 escape rooms
I will say the theming of this is amazing. However the puzzles made no sense, we felt very confused the whole time. We missed a puzzle early on and was still able to get basically all the way to the end, but failed because we missed that step.
37 escape rooms
It was pretty cool. Being on a ship setting and they had a prop from the pirates of Caribbean
176 escape rooms
The set is TRULY AMAZING, the owner is very enthusiastic and truly loves escape rooms, but unfortunately the puzzles were just okay. I would definitely recommend it, if nothing else than to see the set.
Wow!!!!!
Yes
Easy
4
Not scary
8
No
No
Somewhat
Yes
Easy
47 escape rooms
I hate to be mean but if youβre in Reno I would say skip this one and go to Deadline or Keystone.
Didnβt flow well. We would get stuck trying to solve clues and afterwards we found out we had already solved the puzzle that the clues were alluding to. Also there was sound effects that were to tell you when you got something right but then you had no idea what had happened after getting it right. If you need sound to tell you that you solved a puzzle itβs not a great puzzle.
It was a cool set but also there was a ton of misleading clues. Like there were these props that were alike and did the same thing but some were removable and some were screwed inβ¦ but neither did anything and werenβt a part of any puzzles.
He was nice enough but kinda dull and flat. Like he was bummed to be working on a Friday night.
The set was unique and cool but ultimately not good enough to make up for poorly designed puzzles. Thereβs a lot of opportunities with such a cool set but didnβt. I hope they rethink the way they set up the puzzles and what else they can use on the set for better puzzles.
Plot was good enough.
Hard to sayβ¦ hard because one prop for a clue was broken and another puzzle was spotting something on the floor that I personally donβt think looked like what they were telling you to look for.
Mechanical
Felt like nothing you did triggered it and it was the guys pushing buttons on there end to reveal clues
Not scary
Yes
No
Not at all
Not accessible to people with mobility issues or if you have trouble seeing in darker rooms.
Yes
Easy
24 escape rooms
Atmosphere was really cool with the ship, but some of the puzzles were so confusing to the point that I wonder if the room was reset wrong when we played it. (For example we completed a puzzle and had the answer before we even had access to the room where the lock was located) I think with some tweaks the gameplay could be a lot better.
Was very disappointed with the flow of puzzles, almost to the point where I question if the room was reset correctly? At one point we solved an entire to puzzle just to be told by the GM that the lock it goes to was in a room we hadnβt gained access to yet! Also, multiple times we completed a puzzle but had no idea what it opened/accomplished, so we wasted precious minutes not progressing because we didnβt know what to start on next.
The set design was definitely very cool! It was fun getting to walk around the merchant ship
Somewhat