We met and talked with one of the owners, Colleen. Her and her staff are very friendly. Our GM, Katie, was fantastic. We loved the decor and feel of the two lobbies.
As for the game, the recommended minimum is three players. It was just two of us and we didn’t even come close to finishing. There are A LOT of puzzles, or at least it seemed that way. The difficult part of the games at Enchambered is that not only are they non-linear (which we are fine with), but players find pieces of puzzles way before you can use them. Therefore you spend a lot of time on puzzles you don’t have all the info for, but you think you do. It can be very frustrating.
We were told that this room only has a 10% success rate. Had we known the success rate ahead of time, we may not have chosen to play this one. Admittedly, we aren’t the best players (we’ll never be on a leaderboard) so we like rooms where there’s at least a 70% success rate. We feel that it would be better to make this a 75 or 90 minute game so that most people can finish. After all, everyone wants to finish the games they play.
All that said, we did enjoy many of the puzzles. We just wished the things you needed for each puzzle was gate-kept better.
Also, there is a lot of searching in the games at Enchambered. Heavy searching in a beginner room is fine, but in a harder room that is dark can be frustrating for those of us who are there for the puzzles. We had to get multiple hints on where items were hiding.
The set design was great. They put some time into creating these rooms and it shows.
Bottom line, this game was a mixed bag for us.