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During an excavation project, a mysterious door to an Egyptian tomb has been unearthed. We have learned the door that has been discovered is a gateway to a curse that will unleash darkness upon the world. A top-secret military department has now constructed a device around the gate to protect the world from the powers that lie beyond its threshold. With every minute that passes by, the device grows weaker as the curse becomes stronger. Now we must crack the code, enter the tomb, and finally put the curse to rest.
All ratings (74)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
48 escape rooms
This room was fun but not the best from what we expect at Thirteenth Hour. They took a pre-made room theme that can be bought and spruced it up but overall we didnβt love it compared to the other rooms there. This was their first foray into rooms that arenβt in their βJohn Haydenβ series but I would do those first if youβre a first-timer. The technology aspects of the room were pretty cool, but like Stephanie said - the storyline was unclear.
48 escape rooms
This room was ok!! This atmosphere is a little more bare bones than I would have liked, and I wish it was a little more built out. I really enjoyed the technical aspects of this room though and thought it was fun and high-tech!
228 escape rooms
Excellent room from the folks at 13th Hour! Unlike their other rooms (aside from Oz), The Gate is not a creepy horror room. Itβs a sci-fi archaeology mash-up that is actually inspired by the movie Stargate. I have seen that film, but honestly, you donβt need to know anything besides that the movie and room cover a juxtaposition of themes that mesh well together. The gameplay was very fun, due to the combination of different elements. There were a few times we got lost, and there was at least one broken lever. But a stellar finale and variety of interesting puzzles gave it a fun adventure feel! Worth doing if youβre already here for the Oz room and/or the other horror rooms!
51 escape rooms
Loved this room. This was a genuinely fun experience that had me on the floor at the end. Such an interestingly designed room with some difficult puzzles. Some of the puzzles were very unique, thus thinking outside of the box is necessary. Some may find this room lame but I love the theme so much as an Ancient Egypt admirer.
53 escape rooms
I enjoyed the atmosphere immensely, from the sound design to the lighting, it all fit. A mixture of tech and mechanical puzzles, it had a good mix of things and a lot of great payout from solving puzzles that are largely due to the cool effects. Our game master Brandon was very cool and talked to us a ton about the background and answered all of the questions we had!
77 escape rooms
Game was really great! Loved everything about it. Another great room for 13th hour. Was skeptical at first because of the mixed reviews but had a really great time. The effects were really cool and I didnt think the puzzles required large leaps in logic to complete as some reviews may have said. Overall would recommend to anyone looking for a great escape room.
58 escape rooms
At the time I played the room, there were lots of broken puzzles. Leaps in logic were required to solve them. But the room has potential to be really good. Effects were amazing. The staff at the time said some of the puzzles were in the process of being redone.
77 escape rooms
This room has so much potential, but there were just so many things that didn't perform well technically for me to really enjoy it. The effects and sounds were truly amazing, but it was really hard to appreciate these when things were failing mechanically or just not performing optimally. Two puzzles in particular were legitimately near impossible for us to read, and even going over it with the gamemaster after finishing did not help clear things up at all. It was a miracle we were able to get past these two through sheer guess and check alone. The last lock box straight malfunctioned right at the start too which was anti-climactic. I want to reiterate, this room could legitimately be a 10/10 room if these technical issues could be resolved, but as is, it ends up being a frustrating experience wrapped in beautiful effects.
17 escape rooms
This was a well-themed escape room with more than its share of jankiness and logical flaws. There were a few numbers that were hard to read and lights that werenβt working as expected that slowed us down and led to frustration β that said, our GM was great and even came into the room to help after it became obvious that the hints werenβt helping.
2 escape rooms
The set was amazing. The puzzles were a mix of tech and mechanical.
βIt actually felt like a magic portalβ¦the immersion aspect felt lacking in comparison to the others. β