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Join your pilot, Milo, on a once-in-a-lifetime journey to iconic destinations around the world. Will you make it back within 80 days and earn the title of a true adventurer? Constructed over two years in a formerly abandoned warehouse, this massive >1000 square foot adventure is almost twice the size of any game before it.
All ratings (17)
Mostly positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
2 escape rooms
The theming of this room was outstanding. Very well designed props and attention to detail. The sound and lighting were excellent. The puzzles were pretty straight forward. You need to try and score as many points by completing the puzzles and several puzzles have increasing difficulty. We really enjoyed this room. We had six people and there was plenty to do for everyone. We could have used a couple of more hands. Great room, the owners and workers are very nice. I would definitely recommend this room. We had a great time.
7 escape rooms
Did this room with 6 of us. Had a great time. Love how there was always another puzzle to do as you pass through the huge set. The decoration was great which I always appreciate. Great staff canβt wait til the next room. Donβt let the thumbs down discourage you. Not sure those are accurate assessments.
21 escape rooms
This was an interesting play, but I donβt think I was the target audience for this one. The premise is that youβre flying around the world in 80 days and you need to gain as many points as possible. Itβs not a traditional escape room in the sense that everyone βescapes.β You have a certain amount of time in a room before you move on and you get points for the puzzles you did complete. One challenging thing is each puzzle had 3 levels, so you had to do the same one 3 times to gain all the points.
113 escape rooms
This room was frustrating for our group of five with three of us being experienced players. Design and size of room was impressive. Concept good. Too many logic puzzles and one in particular that if you made a mistake they should have reset it right away vs letting you keep working it. One puzzle we know we had right concept to solve and we tried every combo and no dice. GM at the end said yeah sometimes that puzzle doesnβt work right. Recommend fixing it then!
31 escape rooms
Very cool game with unique aspects that make it a very refreshing experience. Satisfying puzzles and an incredible atmosphere make it worth a trip.
132 escape rooms
Awesome game - not your usual game but a breath of fresh air in the escape room world. Travel around. the world and play puzzles to increase your score and reduce the amount of days you take to travel (you need to get to 80 and under to "win"). This game is a series of mini rooms with login and simple puzzles to complete in a set time, which then you are pushed into the next room. Amazing intro and seamless cut scene style transitions.
115 escape rooms
Disappointed in this game. They donβt give you any online information about it being a long list of logic puzzles after logic puzzles.
81 escape rooms
I have mixed feelings about this room. It's large and interactive and the set is nicely done with some decent tech, but It's not really an "escape room" as it's advertised on their site, it's more of a puzzle challenge room. You're not really escaping, you're solving as many puzzles as possible in a set time. If, like me, you like escape rooms for the adventure, discovery, and immersion aspect, then you won't like this room as much. If you love logic, memory, and physical puzzles, then you will probably enjoy the room more than I did. I appreciate that they tried something different, it just wasn't quite what I wanted out of a room. I definitely did not appreciate having to solve the same puzzles repeatedly with increasing difficulty. It's also a better room if you have a lot of people as there are a lot of puzzles to do simultaneously.
50 escape rooms
Not a typical escape room. More of a bundle of nonlinear puzzles. Wished that there was ability to spend more time in each room rather than 15 min hard breaks. As were some escape places are often better with less people, this is one of the few I would have wanted more ( we went with minimum of 6). Closer to 8-10 probably would have been better to finish all puzzles.
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