AnarchyEscapade GamesEscape roomIRLI walked in expecting one thing and left feeling like I’d been somewhere I wasn’t supposed to be. The space feels real in a way that’s hard to shake. Not flashy, not overdone, just uncomfortably believable. The longer you’re inside, the more it messes with your sense of safety. What I loved most is how personal it feels. The setting is tight, the tension is constant, and at some point you stop thinking like a puzzle-solver and start reacting like a person. Every sound made me pause. Every decision felt risky. It never let me relax. The atmosphere does most of the work here, and it does it well. Nothing feels wasted, nothing breaks immersion, and the tone stays locked in from start to finish. It’s intense without being exhausting and scary without relying on cheap tricks. By the time it was over, my group wasn’t even talking, we just needed a second to come back to reality. If you’re into dark, immersive rooms that commit fully and make you feel something, this one hits hard.