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Escape rooms (104)
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13th Basement
Exit Game OC - Anaheim
Escape room
IRL
Solidly well done room, with a moderately unique start. Puzzles are well integrated throughout the entirety. A few jumpscare-ish elements, and some puzzles that 100% require teamwork to solve. All are well integrated into the nature of the room, so no complaints there. Puzzles are made slightly more difficult by the teamwork element needed, but weren't terribly difficult. Overall fun to do though, especially if some of your group is a little jumpy.
13th Basement - Naughty Elf
Exit Game OC - Anaheim
Escape room
IRL
This is a fun take on the already existing 13th Basement room. Puzzles for the most part are the same, but the addition of a live actor and the interactions that involves alter the puzzles accordingly and in some very fun ways. The live actor is not a spooky or scary addition to the room, just a fun slightly naughty one. It is not any scarier than the normal 13th Basement. The puzzles are still fun and well integrated. Decent use of tech, making this an interesting room.
Stash House
Stash House
Escape room
IRL
40 Thieves
MindTrap Escape Room - Temecula
Escape room
IRL
Extremely high tech, non linear room. Gives everyone something to do, but also adds to the difficulty fairly significantly. Puzzles themselves weren't terribly hard but the combination sorta was. Overall pretty fun though and very well integrated. Atmosphere is amazing, and pretty perfectly done. Story integrated well to it.
Against Us: Space Team
UNLOCKED: Escape Room
Escape room
IRL
References to the Among Us game are there, but the puzzles don't particularly directly match a the tasks you'd be familiar with. Puzzles are slightly repetitive in both sides of it, wouldn't mind some more variation. Overall a fairly easy room
Amnesia
Quest Room - Culver City
Escape room
IRL
Great room, not very puzzle centric but definitely fun. Puzzles felt more like a guide or an addon to a good story. Great execution of puzzles and fantastic use of story. Story element adds a very unique twist to the room. Great way to get the players involved.
Area 15
Deceptive Games
Escape room
IRL
Fun game. Puzzles weren't particularly difficult, minus one or two. Some clues we either missed or didn't understand but we still solved the puzzles involved. Ton of various pop culture references to aliens of various degrees, making the room pretty fun to just find them. Escaped with 20s left as we were trying to find our bonus items, otherwise we probably would've gotten out sooner.
Ark Of The Covenant
Cinema Escape Rooms - Los Alamitos
Escape room
IRL
Nice little tribute to Indy, enjoyed it greatly as there are Easter eggs all over the place. Some fun elements, with a few relatively unique puzzles that you don't really see in too many places. Atmosphere is great, again with plenty of easter eggs all over. Overall enjoyed greatly as an Indy fan, but also just a generally solid room, albeit maybe a tiny bit on the easy side.
Attic
Escape Hotel Hollywood
Escape room
IRL
Nice, spooky atmosphere. This room is very dimly lit in some areas. Audio plays a huge part in the room. Very great puzzles, all pretty well integrated, though some appeared to be fairly well worn. Very challeging room overall. Some of the puzzles do take dedicated time to solve. Might be the closest to spooky room that I've been in, though I've helped run home haunts, so nothing really phases me.
Battleship
Deceptive Games
Escape room
IRL
A head to head type of escape room. A spin on the classic game of the same name, you solve puzzles of various difficulties to obtain cannonballs in order to sink your opponents ships. We played collaboratively, where we split the cannonballs between each team for each round. Even such, some of the puzzles were challenging and we didn't get to all of them. A surprisingly difficult room by the end of it. Overall fun, and well designed. Atmosphere was fantastic.
Christmas At Franklin's
Escape Room Era - Anaheim
Escape room
IRL
Interesting year round Christmas room. Has a couple of puzzles that I thought were actually very unique in their execution. Overall puzzles were a decent challenge without being obscure or difficult to understand. Puzzles were fairly linearly done, often a few branches would come together to solve one item. Decorations were well done, and quite a few well used for puzzles.
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