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QuandaryLady
Reviews
Morty score
114
Escape rooms
114
0
Wishlisted
5
Reviewed
QuandaryLady
followed by
broncosjenny
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Experiences (114)
Wishlist (0)
Reviews (5)
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All (5)
Escape rooms (5)
IRL (4)
Other (1)
Community score
Drago's Castle
5 Wits
Escape room
Other
This game requires 3 people, regardless of what the website says. We ran into a couple of broken items as well,
Frankenstein Escape
St. Louis Escape
Escape room
IRL
This game would play better if they gave you about 5 more minutes. Amazing set, good gameplay, not quite enough time to complete.
Into The Amazon
Tri-Cities Escape Game
Escape room
IRL
This was a fairly linear game with good atmosphere. One piece of information given in the introduction needed to be remembered in order to escape. One puzzle was difficult to see due to faded paint. When we pointed it out to the gamemaster, she said the owner did that intentionally to make the game harder. One puzzle had a serious flaw that made it impossible to determine if a symbol was one letter or two, which ended up wasting us a lot of time. Apart from a few minor flaws, a very enjoyable game, even though tikis are not from the Amazon.
Blackbeard's Treasure
Intense Escape
Escape room
IRL
This is a linear game with little tech. The puzzles were enjoyable but not very novel. The narrative was incredibly simple - the story line was simply “find Blackbeard’s treasure.” Clues were rhyming verse written on laminated index cards. Lots of locks with little sign posting. Still enjoyable.
Labyrinth
Labyrinth Reality Games
Escape room
IRL
This location is attached to a trampoline park. Is modeled after Boda Borg/Level 99 quest rooms. While the rooms are ok, there were so many things that were broken, and literally no staff in the entire Labyrinth area. On top of which there were kids with zero supervision roaming the area who had not paid, forcing their way into our games. Mag locks were not aligned properly and many patrons were just yanking locked doors open with or without solving the puzzles. Many broken rooms were accessible by simply pulling on the doors. Rooms that were dangerous. Not lit. With crawling and climbing in them. And being overrun by unsupervised children and NO staff. We were told when we paid that a staff member would come over and give us an orientation, but none ever did and we just eventually started playing. Also, when you win a game you’re supposed to have an RFID card that you scan. None of the scanners worked and we found cards ourself behind the counter. Because there were NO STAFF.
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