171 escape rooms
Felt disappointed coming out of this experience. Multiple puzzles were broken, causing game master intervention. They did say beforehand a puzzle had broken but when in the game it was clear that it was more than one puzzle. The game play itself was erratic with no clear flow other than a light up wheel which tells you which puzzle to complete next. However multiple puzzles are solvable before their time. It felt like playing a room where the designer had a bunch of unused puzzles from previous rooms and tried to throw them all together to make a room. There wasn’t much sense of achievement when completing a puzzle, as you just look at the wheel to be directed to your next task. Props and set design felt a little cheap. The game master after completion told us that most teams don’t make it out as the room is too hard. I don’t think the puzzles are hard, but the lack of flow and signposting makes them confusing. Along with a huge amount of props that are not part of any puzzles and just for looks, I can understand why teams may fail through no fault of their own.
No
Hard
4
Not scary
Yes
Multiple main puzzles not functioning. Pieces missing from the game
No
Not at all
Not accessible
Sep 14, 2024 | Experienced Sep 14, 2024