Secret PassageEscape CodeEscape roomIRLGreat game. Played with 7 people including 4 youngins. Plenty of room for everyone to be actively solving puzzles.
One Eyed JackTrapped! Escape Room - Las VegasEscape roomIRLFun room. A bit on the easy side, but that’s okay for the group we had that day. Nothing was crazy and even the harder puzzles had clear sign posting. I think we enjoyed Pandora’s box a little more.
Super Bomb Squad: Commandos AwesomeDoldrick's Escape RoomEscape roomIRLEnjoyed this one as well. Not my favorite at this location, but still good. A little harder than the others I’ve played here. We had a group of 8, which was too many to fully enjoy the is room. I’d say 4, may 6 max for full enjoyment. Nice mix of tech and mechanical.
Crazy Train: The Ballad of Skeemin' PlotzDoldrick's Escape RoomEscape roomIRLAnother banger for Doldrick’s. Easy top 5 favorite of all time. Lots of fun. A bit on the easier side, but that just adds to the fun factor. Very unique in both set design and puzzle mechanics. Do not skip this one.
Captain Spoopy Bones and the Magnificent Quest For Some Other Pirate's Treasure!Doldrick's Escape RoomEscape roomIRLWe really had a great time with this. Not a very difficult room, but very fun from start to finish. We had a group of 8 and no one was ever standing around with nothing to do. It’s very mechanical with some interesting tech at the end. Again, just a fun time.
Dead & BreakfastTHE BASEMENT: A Live Escape Room Experience - Las VegasEscape roomIRLSo D&B allows you to experience both rooms with a break in between (snacks and beverages provided). The first room, The Basement 2.0 was fun. Very spooky vibe. The live actor was great and served as a helpful character (maybe at times too helpful). For the most part, straight forward puzzles. Got a little tripped up on some hide and seek type things, but once we found the things we were looking for, it became pretty clear. The second room, The Study, was also really fun. Aside from, again, finding a hidden element, we didn’t really have a problem getting through the room. The live actor in this room was much more subtle with the hints and nudges. Overall, I enjoyed both experiences and loved the overall experience. I did find the Basement to be the harder of the two. The only real negative I have is that they both felt short (the Study felt very short). Other than that, a great game. Don’t let the theme or live actors scare you off. If you can handle a jump scare or two, everything will be fine.
The Disappearance of Flight 1313th Gate EscapeEscape roomIRLAnother great 13th gate game. Technically, we didn’t escape as time expired as we were finishing the final step, but they did allow us to finish and experience the ending. Great set design! Nice, mostly intuitive puzzles. Smaller groups recommended. They have a 4 person minimum, but I would do much more than that. Easily my #3 favorite (behind Cutthroat and Spellbound).
Special Ops: Mysterious MarketThe Escape Game - New OrleansEscape roomIRLRight up front, this company does not allow for private rooms unless you book all available capacity for the room. I was aware of this and decided to book anyway. I will never do that again. While not a terrible experience, it was certainly less than. The three strangers we played with did not add to the enjoyment but instead subtracted. It’s 2025. This should no longer be a problem. I loved the idea of the room itself. Nice puzzles that were not difficult but also not too easy. Had we been by ourselves, this would have been a 10/10 experience. The first half of the room was more mechanical with the second half very technical and innovative. Easily on of my top 10 rooms.
Making the CutEscape Room LafayetteEscape roomIRLVery fun room. Plenty to do and everything was intuitive with plenty of guard rails. Very tech heavy and everything made sense both thematically and game progression-wise. I wouldn’t call it particularly challenging, but we all had smiles on our faces the entire time. Sometimes it’s okay to just have a moderately challenging fun time. I really appreciate the direction this company is going in with these last two room additions (Making the Cut and Forgotten Film).
Forgotten FilmEscape Room LafayetteEscape roomIRLFun little room. We greatly appreciated that it was not just a room full of locks. Very interactive and techy. A bit on the easy side, but my kids (13 and 10) loved it as they got to fully participate and did a lot of it themselves. This room is a great step forward for this company. I am looking forward to a larger and more complex room building off of the experience the company gains from this one.
Discoveries Through TimeEscape Hot SpringsEscape roomIRLFun but easier room. Liked the idea and the implementation. Too many mechanical locks that broke away a bit from the theme, but otherwise fun but very linear room.
The Bionic Dilemma - CLOSEDA Narrow EscapeEscape roomIRLGreat idea and even a good implementation. It was neat and had tons of potential, it just wasn’t fun. We felt very isolated with the lack of GM interaction and lack of debrief (or even the acknowledgment that we escaped at the end). They did appear understaffed and fully booked, so I get it, but it did absolutely distract from the experience. That being said, the novelty and implementation was neat, but we all agreed, it just wasn’t that much fun. I get why people like it, it just wasn’t for us.
Operation MeltdownEscape Room LafayetteEscape roomIRLThis room had a ton of potential and may be a great room for some. It was a little bit of a miss for us. First off, I LOVE that it was not a room full of pad locks. Very few mechanical elements. The set was very nice and very thematic as well. You can tell a lot of effort went into the set and the underlying tech. Where it fell flat for us was with some of the puzzles design elements. It is very linear and the puzzles were an at most 2 people at a time solve. We had a group of six and 3 or 4 of us were just standing around watching much of the time. I could have gotten past that, but there is a dexterity element that you can either do or not. There’s no figuring it out. No work around. You can do it or not. All momentum was lost while 5 people stood around while 1 person attempted the puzzle. Everyone got a shot at it, but still, 15 minutes of just standing around making no progress is not fun. Again, I’m sure most people will love this room, but for me, there just wasn’t enough meat on the bones to make it enjoyable for a group larger than 4.
Pandora’s BoxTrapped! Escape Room - Las VegasEscape roomIRLFun game. One very frustrating puzzle that can really only be done by one person, so for 10 minutes, it just wait and yell out suggestions every so often. We thought we weren’t doing to well when we squeaked out the win with less than 8 minutes to go. It turns out the GM said we were doing great so she added 4 more puzzles to the end. I LOVE that they can do this! Scalable difficulty as determined in game is an amazing idea that more should consider. Other than that one soloish puzzle, everything else was very manageable and there was a clear progression feel.
Seekers of the Shard: DragonfireSandbox - Grand Canal ShoppesEscape roomIRLVRIt was okay. Not bad, but not great. Basically just standing in one spot spamming arm movements. The tech and the visuals were outstanding. Just not enough “game.” Would not recommend but glad I did it.
The SaloonEscape Room LafayetteEscape roomIRLFun room. It’s just one big room, but there’s enough puzzles to keep you busy for a bit. 4 people is the sweet spot I think. There’s a lot of standing around while 1 or 2 people solve the 2 big puzzles. All in all, it’s worth a play as long as the group is not too large.
Dracula EscapeSt. Louis EscapeEscape roomIRLHad a really good time. I was expecting it to be harder, but it certainly wasn’t easy. Nice intuitive puzzles if you know what you are doing. Tons of visual clues that experts know to look for. Great set and nice story to go with it. Certainly my favorite at this location. We had a first timer with us and he held his own, but I would recommend a few experience people be in the group.
Virus 51Escape360Escape roomIRLNice little room with a bit more “tech”than what was previously in this space. Still mostly physical locks or mechanical puzzles, but did a great job of integrating other items into the puzzles. There was a little bit of a creepy factor with some of the props, but nothing too bad. There were a few red herrings, which I always hate, but nothing too egregious. We enjoyed it. Very linear and largely intuitive.
The Heist - CLOSEDEscape360Escape roomIRLGood guys who built a nice room. It’s a gen 1, so don’t expect mind blowing entertainment, but overall not bad. The kids and fun and that’s enough for me. A few puzzles that didn’t get used, so something was probably broken and they had to bypass, but otherwise smooth experience.
The HeistThe Escape Game - Pigeon ForgeEscape roomIRLFun room. Overall, so nice challenges. Was a bit on the easy side but not a walkthrough. My biggest issue with the room that made it a like and not a love was the use of a jigsaw puzzle. I hate those and see them as only existing to eat up time. Just a personal preference. The puzzles were thematic and everything looked like it belonged.