PlaygroundThe Escape Game - IrvineEscape roomIRLBy far the best escape room we’ve done so far. We had a group of 6 and finished with 7 mins to spare. I think 6 is a good amount of ppl since there were so many things to do. However, the room was a bit tight for that many ppl in certain areas
Midnight On The BayouRed Lantern Escape RoomsEscape roomIRLHigh production room, room was pretty big and puzzles weren’t super linear so you can definitely have bigger parties. For our party of 4, we felt the puzzles were doable without hints.
HeadcaseBreaking Point Escape RoomsEscape roomIRLSo far, one of our favorite escape rooms. We had a group of 4. It was fun and puzzles were moderate difficulty!
The Fun HouseCross Roads Escape GamesEscape roomIRLPersonally didnt like the theme too much but the puzzles were good and tricky
Curse Of The BayouRed Lantern Escape RoomsEscape roomIRLGame was pretty fun. I would rate it easy-medium. Linear puzzles. I love the concept of competing against your friends. It was unique
Dr. Jorg’s Lab [prev. The Zombie Lab]Infinity EscapeEscape roomIRLWe had a lot of fun with this room. Technology was great and puzzles were moderate difficulty
The Magic CottageInfinity EscapeEscape roomIRLProduction and technology was amazing. Gameplay was linear and puzzles were pretty easy though
The Hex RoomCross Roads Escape GamesEscape roomIRLYou can definitely play this with a big group. Rooms were pretty scary
The MenagerieTrapped! Escape Room - UplandEscape roomIRLGameplay was fun. Puzzles were relatively easy for our group of 6, though the room is a bit small for that many people. We needed no hints. However, we felt the gamemaster gave many hints without us asking (e.g., telling us to turn the pieces around)
Sherlock’s StudyEscape Duck - Rowland HeightsEscape roomIRLVery bad hints and gamemaster was even worse. Hints/clues did not make sense at times and when we were done with the room, we asked followup questions, the gamemaster looked so confused and didnt even answer us. He just remained quiet and“uhm”