Very positive (396 ratings)
Mark as done to rate
Become the Hero and choose the fate of the Garzon dragon. Either slay the beast or return the dragonβs egg. Which will bring peace to the village of Oakenshire?
All ratings (396)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
109 escape rooms
Very nice game with a good variety of puzzles - including a few physical manipulation pizzles. A few make you think outside the box! The theming is very, very good. There's also a "big choice" at the end of the game, which affects the ending slightly (no puzzles are different). Highly recommend!
No
292 escape rooms
Absolutely fantastic room. Definitely gets a solid love rating. Great design and game play. Gen2 and seems to have stood the test of time compared up against newer rooms. There's definitely some cool tech here, but great example of room/puzzle quality not entirely being dependent on it.
Not scary
25 escape rooms
Great room! Fun theme and interesting, unusual puzzles. Very satisfying and great props. Loved it!
Mechanical
53 escape rooms
Very fun room! The puzzles were definitely a little difficult for just two people but totally do-able. I enjoyed the gameplay and the flow, but I do not think this room would be good as a kids first escape room. Had very cool elements and puzzles that were unlike other rooms I have seen.
Not scary
29 escape rooms
Fun but small room. As fans of fantasy and D&D we really enjoyed the theming but a few of the puzzles are a little out there and we needed some hints to get on track. Overall we had a great time though!
No
Hard
Mechanical
3
Not scary
6
No
No
Not at all
Yes
Easy
65 escape rooms
An adequate experience thatβs probably good for beginners that havenβt played many (or any) escape rooms. For anyone thatβs played around 5-10, you might get a nagging feeling a lot was left to be desired. Itβs by no means a bad room. It was good, until it kind of wasnβt, but then it got good againβ¦kinda. And wellβ¦then it hits some more hiccups. By now weβve played our fair share of magic, medievil and high fantasy rooms. And weβve also kind of seen most every trope associated with each room utilizing these themes. While the room is quite nice from a design and decor standpoint and setting a cozy vibe quite quickly, it suffers greatly in the puzzle and flow department. The issue(s) lies in a lot of the logic being unintuitive, and a lot of the puzzles being mostlyβ¦not very engaging. There are enough interesting, fun and creative ones that at least make it not a total wash, but they are peppered few and far in between every other laborious and uninteresting task. If youβre newer to escape rooms, Iβd say go for it. Itβs not a bad experience, but you will look back fondly on it to see how far youβve come. This is a satisfactory experience with enough interesting stuff going on to make most people happy. Unfortunately, we know Escape Goat closes later this month, as will this room along with their others. So if youβre interested and in the area, go sooner than later.
Its weakest area. Most puzzles are unintuitive or boring.
Its weakest area. Most puzzles are unintuitive or boring.
Medium
Medium
4
4
Not scary
Not scary
10
10
No
No
Yes
Yes
Not at all
Not at all
None
None
Yes
Yes
Easy
Easy
109 escape rooms
Good, interesting room, with some very clever puzzles. It says that itβs their hardest room, and it is HARD. We were a group of two, and only just escaped! I definitely recommend it if the theming is something that appeals to you. I personally didnβt love the theming, but thatβs purely personal, and I imagine itβs brilliant for people who like LotR, D&D, game of thrones etc. overall, I really enjoyed the level of thinking and puzzle-solving that was required.
497 escape rooms
Somebody who worked on this room is a fan of D&D, is all Iβm saying (and I approve). This was a fun room with a couple of genuinely surprising moments including one lighting effect that I absolutely did not see coming. It is a bit dark in places and we needed some help reading things. Very solid and enjoyable puzzles. The story isnβt particularly unusual (retrieve an artifact from a mystic workshop), but it is presented lovingly and we had a great time. Recommended.
Yes
Hard
Mechanical
2
Not scary
13
No
No
The gamemaster gives you a bit of the story as a live intro inside the room (with a clever effect to reveal the countdown timer) but I couldnβt honestly call that a βlive actorβ in the usual sense.
Not at all
There is one fairly elaborate dexterity puzzle of a type that I am usually terrible at, but by some miracle we got it on the second try.
Itβs got one pretty tight space, but most of the room is visible from the starting central area. There are a number of things at floor level and at least one person must be able to operate a bellows.
Yes
Easy
23 escape rooms
βThe Questβ is a unique room, with an original storyline and many creative physical/mechanical puzzles! The game isnβt linear, which can provide a bit of a challenge if that doesnβt suit your play style, but it was manageable once the pattern/clues of the room were discovered. The GM was great and only provided a nudge when we were really stuck. Overall - a good room!
The gameplay was nonlinear, which definitely provided a challenge at points. Once the pattern was discovered, the flow was a bit more manageable. There was a good mix of locks, mechanical/physical puzzles, and written puzzles.
The atmosphere was good, and props used in the room were immersive.
The GM and staff were very kind, knowledgeable, and accommodating
Yes
Medium
Mechanical
Not scary
No
Yes
Somewhat
There were a few physical/mechanical puzzles that requires twisting/turning/lifting
Yes
Easy
30 escape rooms
Save Oakenshire! π βοΈ This room was really well done with tons of clever puzzles. We needed some hints, but had a great time. Highly recommend!
Fun, unique gameplay with tons of clever puzzles. Iβve done a lot of escape rooms and I wasnβt sure we were going to make it!
Staff was unbelievably nice and friendly. This might be the best place weβve been to.
Easy
βThe puzzles felt chunky and tangible. The challenges were thematic... far exceeds what youβd expectβ
β... we were impressed with how much work clearly went into this room.β