this is a game that feels like it was loved into existence. There is so much attention to detail in the game that you can tell that someone kept shaping the game long after it was already excellent. It's a game that uses lights and sounds and scents and texture to create its varied rooms. Some rooms are playfully theatrical, some are transportive. The puzzling is on the easier side and you often move along to the next room without much difficulty. It's not perfect. Some of the rooms within are stronger than others, and occasionally the puzzles hold your hand even when you don't need it. But ultimately it's a game that makes the case for why stories matter, why we go to movies, and why we step into imaginary worlds and let them rearrange us.