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“Mr. E”, the notorious, elusive, and white-hat-wearing villain has stolen items from history. His motives? Unclear. But one thing's for certain, the T.Y.M.E. Corporation needs to act immediately and mobilize a team to fix the timeline before history itself gets rewritten. With T.Y.M.E. Corp's best efforts the items have been successfully recovered! Only problem is that the container the items are currently in is locked with a complex self-destructing mechanism and can only be opened with the correct code. A trusted “intel” states that Mr. E has hidden clues through time to successfully and safely open the container. As top agents of T.Y.M.E. Corp, your mission is to go back in time to follow Mr. E's tracks, successfully recover the items, and return them all where they belong to restore the timeline. Just remember we can only keep the time portal open for an hour, if you don't make it back before that, you will become part of history itself...
154 escape rooms
Project: Genesis is solid! The puzzles take the front seat here. I liked how some of the puzzles required an extra step or new ways of looking at things. I played as a duo, but this would be a good game to do in a group of 4 because there are 10 optional side missions/puzzles that you can complete. The set design is lacking in some areas. The sound travels throughout the facility as well. Luckily, there weren’t many other groups while we were playing, so our game wasn’t disrupted too much. This company has solid bones. The core gameplay is there. If they took their set design and overall aesthetic to the next level, they would be doing amazing things.
No
Medium
Mechanical
Not scary
No
No
Somewhat
Yes
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“We felt engaged throughout the experience, and enjoyed most of what we encountered.“