
saurabhparyani
9 escape rooms
2.8/5 I don’t know what’s with Mystery Rooms escape rooms being so dark but I wasn’t expecting this to be this…uncomfortable. I went with 1 person and I understand that we’re split into 2 cells but communicating with each other via the small gap through the jar and also using your hands to have the card tap on the reader? Not a fan. Lots of physical in this one. You are supposed to look at a mirror and open a door from the outside. We had the GM come help us for this one as my partner was short and even when I'm tall, the wire that they give you is very bad and we're sweating like balls in there. The GM himself took 10 mins to open this btw Some puzzles also didn’t make a lot of sense too for example the chess one and why another puzzle had something called “bundles” like “number of bundles”. |||| is a bundle? The typewriter was bad quality and you had to PRESS it hard. There's a small underground tunnel but it's very hard to climb up. It's hot under. Puzzles are weirdly confusing too. Like they don't make a lot of sense. There's a weight puzzle and we tried a combination to make it equal to a number but apparently that wasn't it. We couldn't figure this one out even after extra time. (Hey, my partner didn't do shit)
Gameplay
Atmosphere
Lockout 1 had better set design. This is darker and weirdly physical.
Story
Difficulty
Hard
Game tech
Mechanical
Ideal number of players
4
Scary
Not scary
Was anything broken?
Yes
Typewriter is trash, almost unusable.
Live actors
No
Physically active
Somewhat
Somewhere between somewhat and very
Easy to find location
Yes
