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Breakout Testament of Tesla In 1883, Nikola Tesla revealed his first prototype to create free energy for the world. However, due to the dominating influence of the oil and gas industrialist Hewitt & Co., Tesla was forced to stop his research and was publicly denounced as being insane. Tesla predicted that all natural resources would soon be depleted and the world would plunge into darkness, so he continued to secretly build a power plant able to generate large amounts of electricity in the hopes that when the time came, mankind would be prepared. Decades later, the world went dark, once all the natural resources had been squandered. As the descendants of the Tesla family, you’ve been gifted a mysterious will from your caretaker that contains information that will help you once again bring light back to humanity.
9 escape rooms
We were warned by the game master that this room was her least favorite of all the rooms because "the science was too exact." And she was absolutely correct, so if science/math/geography are not your thing, this is not the room for you. We LOVED this room. I appreciated the different types of puzzles within the room. Sometimes I struggle in a room because it's all logic puzzles and I'm over thinking so having a room with puzzles that were rooted in science was a nice change for me. This room does require crawling so you do have to be mobile and dressed to move around. Overall loved this room.
Our initial experience with Novus was negative. They are only open for reservations during the week. The night we first scheduled, no one showed up for either time slot (we booked two rooms back to back.) We were unable to get ahold of anyone that night. But, we did get a phone call and email the next day apologizing and explaining what happened. We were refunded our deposit and given the chance to do both rooms for free. Our experience the night we did get to complete the rooms was all positive.
Yes
Being a science nerd is definitely a perk here!
Expert
At least in comparison to what we've done so far.
Mechanical
3
Not scary
15
No
No
Somewhat
Required crawling
Color blindness would be at a disadvantage but still doable.
Yes
Easy
70 escape rooms
Overall we had a fun time, one of the more unique rooms we’ve done. Lack of an intercom system was a little odd though
FANTASTIC THEMING
Yes
Characters gave abilities to our group which we haven’t seen before.
Expert
Mechanical
Spooky
16
The room can get pretty dark, but no jump scares or anything
No
No
Somewhat
Lots of crawling
Not really accessible- we did a lot of crawling back and forth between the two rooms
Yes
Easy
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