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Can you solve the puzzle, grab your Walkman and put your quarter on the game console and see if you can escape an entire decade? Make it out in 60 minutes.
15 escape rooms
This room was very fun. We really enjoyed the 80-'s theming. It was really cool how music was used as part of the game. I thought the room, although basic was well thought out.
It flowed well and the novelty was great.
The clues were really cool. However, on about three occasions we were not even aware that we had solved the clue. When a clue opened it had no sound, or any indication that something had happened. We lost a lot of time not being aware that we had even solved it. Many times, we thought we didn't and moved on.
Our GM was very friendly; however, he often was UNAVAILABLE. We were unable to get his attention when we were stuck. I get the feeling that they did not have enough GM's and that they were working many rooms at one time. This is unfortunate as this was the first time we had ever had that issue in an Escape Room.
Yes
The game was very interesting and was very fun.
The plot was great and we really enjoyed the music that played along.
Medium
The hardest part is not knowing when you solved a puzzle. We often felt like nothing happened.
Mechanical
2
Not scary
16
No
No
Not at all
No
Very difficult to find our GPS had us a building over. Once we found the correct building, there was virtually no signs indication where the location was. I honestly thought it had probably closed.
Easy
Parking is free in the parking garage in the back. Which is very surprising for this area. That was really cool. Parking on the street is very minimal.
28 escape rooms
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128 escape rooms
It was a good room but the pong game was buggy and impossible to beat. It did require a bit of outside knowledge, which we struggled with.
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