The Clock TowerThe Clock TowerThe Clock TowerThe Clock Tower
1/4

The Clock Tower

Mixed (160 ratings)

  • Escape room
  • IRL

Mark as done to rate

Can you rally your team to help the timekeeper and escape it because you have taken a fabulous trip through time in the clock tower?

  • 1-8
  • 60 mins
  • Not scary

Awards

Ratings

All ratings (160)

Mixed

Gameplay
Mixed
Atmosphere
Mostly Positive
Customer service
Very Positive

Reviews

@murphelyria
murphelyria

56 escape rooms

I personally would not recommend this experience as it currently stands (as of July 2026). It needs to go through some major repairs and gameflow overhauls to stand up to a modern escape room experience. From a lack of any music in the room, to poorly acted scenes of the character you are trying to save (not a spoiler, this is revealed as part of your intro to the room), to clearly broken puzzles that required you to tell your game guide when you had completed it properly, and an overall lackluster flow from one puzzle to the next, this room has some major issues that need addressing. Very early into the room, we had to have a full game pause while one of their employees (not our game guide) came into the room to fix a computer that fully blue screened before we had even entered the game, and made comments about to our game guide before starting. On a positive note, I think that the concept itself has a lot going for it! Time travel is, in my experience, one of the least frequently approached escape room themes, and the steampunk aesthetic really helped sell the vibe of Simon Wells’s The Time Machine, which the room was obviously taking heavy inspiration from. I think they definitely could have and should have gone further with it, it definitely feels like the puzzles were designed loosely around clocks and a steam punk aesthetic, and the professor getting stuck in a time loop was hastily tacked on at the last minute. Overall, I was a little disappointed by this room. The set design was amazing, but the puzzles and the flow really let the room down. If you plan to play this game, just be aware that you will likely be spending a significant period of time sitting there waiting for your game guide to realise you have be doing something right and trigger it for you.

Gameplay

It was fairly obvious most of the puzzles in the room were being manually triggered. Most of the puzzles were some form of “See this information? Go put that in over there.”

Atmosphere

The set design was actually really solid, it’s definitely seen some wear and tear from years of players coming through, but definitely screams Steam Punk through and through.

Customer service

It was fine? I don’t know, I think our game master didn’t really want to run the room for us, the whole experience reeked of “I need to book games for us to turn a profit, but I really don’t want you to book this room.”

Particularly interesting or different

No

It was particularly run of the mill for a 1st Gen escape room, but the time travel theming was personally unique in the way they approached it.

Story

There was basically no story.

Difficulty

Medium

I would not call this a hard room by any means, despite what Escape the Room claims it to be. I think the difficulty comes from bad design and no clear puzzle flow at very key points in the room, not from the actual puzzle difficulty itself.

Game tech

High tech

If the puzzles worked as intended, this would actually be a fairly high tech room, however, when puzzles are clearly broken and being triggered by the game master, it makes the whole thing feel like set dressing.

Ideal number of players

4

Any more than 4 players, and you’ll have folks standing around with nothing to do.

Scary

Not scary

Minimum age

13

I would say the required knowledge would place this solidly at high school or higher knowledge.

Was anything broken?

Yes

Basically the whole room was broken, you could easily tell when game pieces were being manually triggered by the game master because of how long they would take to respond after you gave it the correct answer.

Live actors

No

Physically active

Not at all

Accessibility

It’s fairly accessible, but would be slightly tight for people using mobility devices to navigate.

Easy to find location

Yes

Parking

Easy

Safety

Yes

No comment here, room was very safe, although you can theorectically loose game items/belongings to the room at one point (however, it is fairly easy to retrieve them.)

Jul 10, 2026 | Experienced Jul 10, 2026
@peinator
peinator

94 escape rooms

Loved the theme of this one! Puzzles were fun and challenging and we actually needed. A few clues ! We usually don’t ask for clues ! Definitely a one for more experienced gamers

  • store/u/f7846c97-ea2f-457d-a2cb-b695d718c662_133.jpg
Feb 23, 2026 | Experienced Jan 6, 2026
@Trickstermac
Trickstermac

59 escape rooms

We enjoyed this room. The design was fun, and immersive. And the puzzles a great mix of high tech and physical. This room isn’t a strictly linear one, which we should have gone in expecting, given that it’s about time travel. We lost some time thinking that we had to solve every puzzle as soon as we encountered it, which was our bad. I love that parking is free for the Galleria, but that was seriously offset by having to pay extra for a “private” room. Had we not done so, we might have had to do the room with complete strangers. I know that used to be the norm, back before the pandemic, but this was the first place in years I’d seen that makes you pay for private. The fact that Morty had it listed as all private, and the extra fee doubled the cost of the room was extremely annoying.

Gameplay
Atmosphere
Customer service

Our GM was helpful when asked and did a great job of walking us through the room after we had finished it. Too few escape rooms do this, so whether you escape or not, the ending feels abrupt and unfulfilling. Having the GM walk you through the puzzles you struggled with and the one you breezed through gives the group a chance to enjoy those moments they might have missed.

Particularly interesting or different

Yes

There are a lot of puzzles.

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

5

There is so much to get done. Having one or two people working on one thing while the others look around for other things would help.

Scary

Not scary

Minimum age

10

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

And free!!!!

Sep 8, 2025 | Experienced Sep 8, 2025

L

Lizzies

18 escape rooms

It took us two times to finish this one with just me and my husband. The game master was great, super nice, and the room overall was very cool. A couple of the puzzles needed a little extra elbow grease to activate, but the game master was very attentive and let us know to try again. I would totally recommend this one.

Feb 27, 2025
@Linking
Linking

318 escape rooms

There's quite a bit of novelty in this room. Somethings handled a little strangely, but it was at least all themed correctly. For this room I would say 4-6 is a good number to run this room with enough for everyone to a little or try and keep track of everything. Would suggest you brush up on how to "keep track of time" specifically. Ending was a little underwhelming though. If anything wasn't supposed to behave the way it was supposed to, the GM (Nick) kept a close eye and informed us accordingly. Great and engaged GM!

Gameplay
Atmosphere
Customer service

If anything wasn't supposed to behave the way it was supposed to, the GM kept a close eye and informed us accordingly. Nick was very engaged.

Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

High tech

Ideal number of players

4

Scary

Not scary

Minimum age

12

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Third floor of Glendale Galleria, near GameStop

Parking

Easy

Mar 18, 2024 | Experienced Feb 14, 2024
@deniecee
deniecee

317 escape rooms

Escape Room's The Clock Tower feels dated but has the best design in the location. The story premise is interesting - time travel - but there was a lot of incoherence. I did not understand why some of the puzzles worked. The last puzzle was also just such a pain and not too much fun. We had a group of 5 when we went but I think that this group had a lot of experience so we had an idea of when to move on and when to nudge the game master to check if we did a puzzle correctly.

Gameplay
Atmosphere
Customer service
Was anything broken?

Yes

Mar 18, 2024 | Experienced Feb 14, 2024
@PuzzledPooh
PuzzledPooh

185 escape rooms

We booked this as a private group of 5 with 4 beginners (and me, not the brightest squirrel in the tree) not realizing it was the hardest puzzle! Two of our group were kids, but they caught on fast and loved it by the end. I didn't love the flow of puzzles in the first part; the solutions felt a bit clunky and repetitive. My other moment of GAH was the mathing, which I'm not a big fan of in puzzles. But after that first room, we really dug solving the last two. If the puzzles in the first part were tweaked a little, this would get a big thumbs up from me. But all in all, we had a great time and the kids were already excited to do the next one, so that's a win for me!

Customer service
Story
Scary

Not scary

Dec 2, 2023 | Experienced Dec 1, 2023

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