
in2crew
32 escape rooms
I felt this was the weakest of their rooms and I think that was partly due to my gm. It felt like the gm was playing the room for me at certain points. As soon as I asked for a hint on a puzzle it felt like the flood gates opened and they didn't work on a puzzle for longer than a minute before chiming in. This room also broke the cardinal rule by requiring outside knowledge.
Gameplay
Some unique puzzles some cookie cutter, this room and the apartment for example have an identical puzzle. One puzzle requires outside knowledge
Atmosphere
Set design was very cool
Customer service
Staff was welcoming. At some points it felt like GM was playing the room for me
Ideal number of players
5



