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You are Robert Montgomerie, the only remaining direct heir to the Kildermorie Estate and the Montgomerie family fortune. You’re attending a family gathering, hosted by your Grandfather, Hugh ‘Monty’ Montgomerie, the 9th Earl of Kildermorie to celebrate the dawn of the new Millennium. As the guests raise a toast, a scream fills the air…Your Grandfather is found dead in the library - and it looks like MURDER! Suddenly, you’re bundled into the Drawing Room and the door is locked. Confused, you bang on the door and call for help until it dawns on you... that as the direct heir, all fingers are pointed at you! You realize you’ve been framed! But who would want to kill your Grandfather… and why? You overhear the Police being called, but know that, as the Kildermorie Estate is hidden deep in the Scottish Highlands, it will take them 60 minutes to arrive. The only evidence that proves your innocence is hidden in the Mansion… For centuries, the Montgomerie family assigned a single gatekeeper to its secret family history. The Earl’s sudden demise means he can no longer pass-on these secrets, but the wise old man ensured there was sufficient evidence, hidden throughout the family residence, should anything unexpected happen to him! What he didn’t anticipate is you’d need to uncover these secrets in only 60 minutes! Will hidden clues reveal distant family secrets? Can you gather enough evidence and piece the story together to prove your innocence? And the biggest challenge of all... is it even remotely possible to solve the mystery before the clock strikes 12? Success means freedom, fortune and saving the future of your family… Failure means life behind bars...Do you have what it takes to find the family killer before you are framed and lose your inheritance? Time is of the essence!
All ratings (70)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
21 escape rooms
Room was themed well and flowed with all the clues! A little bit of a boring room but again themed well and the props went well with the story.
One of the safes didn't work but the Gamemaster was very helpful right away.
Yes
Saw some new clues never seen before.
A little boring
Hard
8.5/10
Mechanical
3
Not scary
12
Yes
Safe with clues would not open.
No
Not at all
N/A
Yes
Easy
44 escape rooms
We loved the theme and the setup- there were just a few things we didn’t love. There was one puzzle that we were stuck on for quite a while even with a clue but we finally figured it out. The other thing was it wasn’t clear/didn’t flow with which keypad to enter code in when you figured it out. Also, a few of the things that popped open or released weren’t obvious and GM had to nudge us to tell us what’ opened’ then we had to pull it. There was only one other hiccup which was no fault of the GM but the emergency alarm went off for the entire business building and we had to evacuate during our game until fire dept came and cleared us to go back in. The GM did add two minutes to account for the time of confusion about what was happening and evacuating. The 10 -15 mins interruption kind of knocked us out of flow but we did get to the last clue when time ran out- just needed another minute or so…
97 escape rooms
i don’t like the gameplay at escapology at all. there’s always one piece that’s super hidden somewhere that you’re scared to look cause you might break something, and all the rooms have the same layout. i always say you can tell the difference between an escape room company that does it because they love escape rooms and an escape room company that does it for the money, escapology is 100% for the money.
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