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365 escape rooms
The entire game felt very polished and fun. Puzzles made sense and flowed well, the set felt appropriately cyberpunk-y, and the ending sequence was satisfying and appropriately themed. Dressing up in character is always fun, and I love that we got to do that for the game. The hint system was memorable and funny. Joy was a recurring feeling I got from this game, and I'm eager to see what The Immersive Machine comes up with next.
Gameplay
Atmosphere
Customer service
Scott is friendly, knowledgeable, and passionate about escape rooms. He's fun to hang out with and generally an awesome person. We got to take a behind-the-scenes peek at upcoming games, and I can't wait to play them!
Particularly interesting or different
Yes
Cyberpunk isn't a common theme, and I think Sal's Cybernetics did a pretty good job capturing the vibe.
Story
Difficulty
Easy
Game tech
High tech
Ideal number of players
2
3 enthusiasts had a pretty easy time, 2 would probably also been OK.
Scary
Not scary
Was anything broken?
No
Live actors
No
Physically active
Somewhat
One section of the game requires some activity
Accessibility
At least some players need to be agile, though I don't know how aggressive this scales
Easy to find location
Yes
Parking
Easy
Safety
Yes










