Mark as done to rate
It’s 1890 and your group was hired to give the lighthouse crew a much-needed break from their isolation. You find the old crew is missing and the lighthouse has been vandalized. The head keeper has left behind some crazy notes. The sun is setting fast and a nor’easter is blowing in. Can you get the lighthouse working in time to keep the ships off of Diamond Shoals?
64 escape rooms
A testament to the everlasting strength mechanical escape rooms! This is one of the strongest games I’ve played that incorporates effectively no technological elements. Unique puzzles and satisfying combinations all around. Excellent job to a smaller company for holding themselves to such a high standard!
Extremely creative puzzles and use of the space.
Not mind blowing, but exceptionally solid.
Landon was excellent! Thank you for everything!
Yes
Very easy to follow. Goals were set, and it was easy to track where you were.
Medium
We were told 1 in 10 groups escape, but a more experienced team can easily do this room hintless.
Mechanical
3
The game space would get cramped with more than 4.
Not scary
8
No
No
Not at all
Fully accessible.
Yes
Easy
Pull around back for more space!
55 escape rooms
This room was super creative with the use of physical mechanics. I mean the owner researched how a lighthouse works and built a little working lighthouse for the room. Pretty awesome!
54 escape rooms
I loved this one! The atmosphere was nice, and our gamemaster was attentive and gave good clues. Would recommend!
Yes
Medium
Mechanical
Not scary
No
No
Not at all
Yes
Easy
5 escape rooms
There’s no competition on the island for escape rooms, but the drive down to Frisco is worth it for this one. It’s really impressive, with mechanics I’d never seen before. We had a ball.
Yes
Hard
Mechanical
4
Not scary
No
No
Somewhat
Yes
Easy
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