Very positive (29 ratings)
Mark as done to rate
The town of Crystal Cove and the surrounding areas are being terrorized by monsters and ghosts. The local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. Unfortunately when you get to the Spooky Castle, Mystery Incorporated get locked out, at the same time as you get locked in! You soon realize that Mystery Incorporated are able to help by communicating clues via magic portraits inside the Castle. Discovering a secret Dungeon and Monster Lab in the Castle, you realize this is where the evil is being created and set about solving the crime. You come to the conclusion that the person responsible almost certainly works in the Castle - but who could it be as there are several suspects?
All ratings (29)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
106 escape rooms
We had such a fun time in this room. We loved that it was minimal lock/key. The atmosphere was great - a classic Scooby Doo theme. The only thing I didnβt like was they asked whether we wanted clues whenever or just when asked. We said just when asked but they still gave us two anyways. Not the end of the world, but I like to try and do them without clues if possible. The franchise is now under new management, a brother duo, we got to meet one and he was super nice. He told us about the other rooms they are building. We are excited to play those rooms once they are completed!
No
Easy
High tech
2
Not scary
10
No
No
Not at all
Canβt be color blind. It would be difficult for someone who is in a wheelchair.
Yes
Easy
10 escape rooms
This was the second Escapology room I've done. The money and time invested in these rooms shows. We took our kids (9 and 12) to this Scooby Doo room for their very first escape room experience. They loved it and with a family of 4 it was the perfect size. Well crafted tactile puzzles with just enough instruction to let you know HOW to work something, but not give away the solution.
Yes
The Licensed Scooby Doo characters and theme were very well executed. Felt like being involved with Mystery Inc
Medium
High tech
4
The room says "2-8" but more than 4 would feel cramped in the first section.
Not scary
Might be "spooky" for younger kids, the castle themed music at one point had one of my kids a bit nervous.
9
Yes
A key did not fall as it should have, but the GM let us know exactly what to do to get it with no issues.
No
Not at all
Color blindness would be a definite drawback. As there are multiple puzzles that involve red/green/blue.
Yes
Easy
25 escape rooms
I like the style of escape rooms here a lot. Clean, high tech, well done puzzles. The Scooby Doo first room was very small but it was fine with three of us. More than 4 would be crowded imo. Great experience!
Medium
3
Not scary
No
No
Yes
2 escape rooms
Cool lobby and Scooby was a fun game.
Yes
Hard
High tech
6
Not scary
14
No
No
Somewhat
Yes
Easy
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