Plight of the Margo Part 1Plight of the Margo Part 1Plight of the Margo Part 1Plight of the Margo Part 1
1/4

Plight of the Margo Part 1

Mostly positive (62 ratings)

  • Escape room
  • IRL

Mark as done to rate

Escape from the plight of Margo by travelling to the stars to find the distressed starship. Beware! You will face more than what you’ve bargained for.

  • 4-10
  • 90 mins
  • Expert
  • Not scary

Awards

Ratings

All ratings (62)

Mostly positive

Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive

Reviews

k

k80a

19 escape rooms

Very well themed and very technical. The were some really cool, unique elements built in. There was SO much to do in these rooms. The GM stated up front that we needed to get to 37.5% complete in order to advance to the second part. We got just over 40% in part 1 with several major hints from the GM. We played with four highly educated adults and struggled to make sense of many the clues. We all agreed that we need more people, though there were also parts where several of us were standing around wondering if we could be doing something while our team was working on a critical step. While we have done dozens of rooms, this was our first escape room that was longer than an hour and both 1.5hr parts FLEW by. As another reviewer mentioned there were many clues that you got early on but didn't need until very late in the second part (or even that we never got to). There are two end objectives to beat the room and we learned before starting part 2 that there's a 10% success rate getting through the first objective and much lower for completing the second and ultimately the room. There are also a couple key tools you need to complete both objectives but you only have one of each so our two teams could not be fully working in parallel.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Expert

Game tech

High tech

Ideal number of players

20+

6+. We played with 4 people and decided that there were places you needed two teams of 3 minimum

Scary

Not scary

Minimum age

16

Was anything broken?

Yes

We discovered at the end of part 2 that there was a broken cable so we were physically unable to complete the objective. They gave us a new one and 5 extra minutes. I have to wonder though how much the faulty cable impacted our entire part 1 and 2 game play and if it slowed us down.

Live actors

No

Physically active

Very

Crawling through a 30" tube (can ask for a bypass), ducking under a lower door multiple times, step up into an elevated platform, kneeling, lots of moving around. Someone needs some upper body strength.

Accessibility

Strobe light. Changing color lights. Tighter spaces that I'm not sure would fit a wheel chair.

Easy to find location

Yes

Parking

Easy

Nov 24, 2025 | Experienced Nov 22, 2025
@Martyaustx
Martyaustx

979 escape rooms

A very challenging game with a modest story and very interesting, complicated set. Mixed feelings about this one as we played both Part 1 and 2 the same evening, so I’m writing one review to cover both, but giving different ratings to the two parts. Both parts contained challenging puzzles with limited signposting. Part 1 was more story driven and manageable. Our team of three experienced players finished Part 1 with five minutes to spare. The end of Part 1 felt abrupt, being mid-story, which worked but lacked an a-ha moment. Could have been more like a cliffhanger, but wasn’t. There were some cool mechanical special effects in Part 1 that have to be experienced! The expectations for Part 2 were HUGE. We didn’t come close to finishing and left very dis-spirited and somewhat overwhelmed by the sheer volume of things to do, even after the GM had suggested which challenges to focus upon first, we couldn’t get near the win state. Can’t fault the game, our team of 3 should have been 5-6 players! On the negative side, there were some puzzle parts that were extremely repetitive, especially some input mechanics. Signposting was limited—we had too much info, too many things in hand, to know which to use next or how to use it. At times we had to search for things that were not readily available, and once we found them, we didn’t know how to use them or even why to use them. Especially in Part 1, we had access to things we would not need until late in Part 2! Even with so much to do there were bottlenecks in linear fashion that caused big delays in progress, which really added to the frustration in Part 2, Plight of the Margo is an ambitious escape room that deserves kudos for attempting something big. It is a unique game in that sense, but ultimately I must say that it needs a revamp of puzzle structure, some updating of the flow in the set, or maybe consider being broken into a trilogy of standalone games using the same set.

Gameplay
Atmosphere
Customer service
Difficulty

Hard

Ideal number of players

6

Scary

Not scary

Minimum age

16

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Crawling and kneeling on very uncomfortable surfaces.

Accessibility

Raised floor, crawling. Ask your GM for bypass and assistance.

Easy to find location

Yes

Parking

Easy

Aug 24, 2024 | Experienced Aug 23, 2024
@TheMoistNinjas
TheMoistNinjas

716 escape rooms

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

May 11, 2024 | Experienced May 3, 2024
@ShelbyGTFO
ShelbyGTFO

257 escape rooms

Loved the beginning half of this two part escape room. Half of the fun was exploring and discovering our environment on the space ship. We had fun dividing and conquering all the puzzles since they were not linear. The first half of the room being an hour and half, boy it flew so fast since we were so immersed. The second half, unfortunately, was not as fun and more frustrating. It came down to poor directions given on written clues, lack of clue giving when requested from the GM and interactive props not functioning properly. These two rooms are not ones I recommend for newbies to take on, but only veterans. Be delighted when playing the first room but keep expectations at bay with the second room.

Gameplay
Atmosphere
Customer service
Physically active

Somewhat

Parking

Easy

Oct 1, 2023

M

Mashashin

41 escape rooms

Great v room, great atmosphere, does have some crawling bits so bad knees look out. Also you will start playing into the part two once you have finished part one so don’t worry to much if your time is running low

Gameplay
Atmosphere

Amazing atmosphere

Customer service
Scary

Not scary

Sep 16, 2023

r

raloetscher

21 escape rooms

Very high tech room. Fun but difficult. Because this is part one of two it was a bit anticlimactic, but was still an enjoyable experience.

Gameplay
Atmosphere
Customer service
Parking

Easy

Apr 25, 2023

Showing results 1-6 of 6

Editorial

  • The set felt like an actual industrial spaceship like what you see in the movies.

    Escape Rumors
Loading...