k
k80a
19 escape rooms
Very well themed and very technical. The were some really cool, unique elements built in. There was SO much to do in these rooms. The GM stated up front that we needed to get to 37.5% complete in order to advance to the second part. We got just over 40% in part 1 with several major hints from the GM. We played with four highly educated adults and struggled to make sense of many the clues. We all agreed that we need more people, though there were also parts where several of us were standing around wondering if we could be doing something while our team was working on a critical step. While we have done dozens of rooms, this was our first escape room that was longer than an hour and both 1.5hr parts FLEW by. As another reviewer mentioned there were many clues that you got early on but didn't need until very late in the second part (or even that we never got to). There are two end objectives to beat the room and we learned before starting part 2 that there's a 10% success rate getting through the first objective and much lower for completing the second and ultimately the room. There are also a couple key tools you need to complete both objectives but you only have one of each so our two teams could not be fully working in parallel.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Expert
Game tech
High tech
Ideal number of players
20+
6+. We played with 4 people and decided that there were places you needed two teams of 3 minimum
Scary
Not scary
Minimum age
16
Was anything broken?
Yes
We discovered at the end of part 2 that there was a broken cable so we were physically unable to complete the objective. They gave us a new one and 5 extra minutes. I have to wonder though how much the faulty cable impacted our entire part 1 and 2 game play and if it slowed us down.
Live actors
No
Physically active
Very
Crawling through a 30" tube (can ask for a bypass), ducking under a lower door multiple times, step up into an elevated platform, kneeling, lots of moving around. Someone needs some upper body strength.
Accessibility
Strobe light. Changing color lights. Tighter spaces that I'm not sure would fit a wheel chair.
Easy to find location
Yes
Parking
Easy






