Mark as done to rate
The USS Enterprise is under siege by the Klingons! The Klingons have already disabled all systems within the ship! The crew needs your help to shake these guys off of them and you only have one hour until the ship is surely destroyed! Are you willing to sacrifice it all and save the Enterprise?
All ratings (41)
Mostly positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Mostly positive
96 escape rooms
Amazing theme and effects , but too many puzzles and too convoluted to do in 60 minutes. Better suited as an 80-90 minute room.
81 escape rooms
Very immersive set. Puzzles are on the more difficult side but never felt unfair. We solved as a pair but there were times when multiple groups could have been parallel solving. We did not experience the impossible to open boxes described in other reviews so some issues may have been fixed. Overall a very fun room
100 escape rooms
What an utter disappointment. Cloak and Dagger has so many great rooms, but this one hurt me. So, the atmosphere is GREAT, it's like visiting TOS Enterprize, but that's where the awesomeness ends. So, the puzzles are convoluted to say the least. My husband is big, and isn't a weak guy. He pulled on one of the boxes hanging out the wall and it wouldn't open, so we figured it was magnetic and would open after a puzzle... Nope! The GM came in after and said that the box sticks. She dropped all her weight on it and the stupid thing wouldn't open, so.my husband tried. He had to break a sweat to get it open, and of course there was the three missing puzzle pieces we needed. Next the tribbles... The GM told us that the owner didn't like people escaping his rooms so easy, so he dimmed the lights on the dribbles, and replaced several of them with blended colors, making them nearly impossible to tell apart. Honestly, I still reccomend all other Cloak and Dagger rooms, but this one I can't
100 escape rooms
This review makes me really sad to write, but this room is probably one of my top 3 worst rooms I've ever play. The ambience is amazing, and the puzzles that work are good, but the ones that don't are just terrible. Red hearings are the worst aspect of any escaperoom, if your puzzles are challenging, don't toss in red hearings. Not only did the GM admit there were two in this room, she told us that the owner wanted to push the solve ratio down, so he purposefully added elements to a puzzle that were meant to make people fail. Not to.mention two boxes being broken, and the pointless clues given by the gm, just made this room so terrible from a company that is one of my favorites in my area.
100 escape rooms
One of the hardest rooms we did. Based on Star Trek. The room set up was really cool. A lot of brain puzzles!!
50 escape rooms
This escape room was HARD!!! We escaped but barely (and we needed a LOT of help). It was extremely creative and well put together. I understand that this was exclusively created by the employees on-site and I find that incredibly impressive. Definitely keep your eyes peeled. Some clues are subtle and some are obvious. As with any room, keep the lines off communication open. This room has a LOT of puzzles.
44 escape rooms
Very hard, but fun! Nice game masters, Alana helped us when needed.
34 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ