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You are at the tomb of ANUBIS; can you uncover the mysteries of the pyramid and escape before time runs out? Or will stay back captured in the tomb.
All ratings (336)
Very positive
Gameplay
Very positive
Atmosphere
Overwhelmingly positive
Customer service
Very positive
56 escape rooms
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57 escape rooms
Like others have said, should be a 90 minute game. Our group is experienced and this was the only game out of 6 at this location that we did not get out of. Had about 3 puzzles remaining. Atmosphere/set is well done but they really need to fix the games relying on iPads. QR codes for clues ruin immersion and messed up our flow. And not all of their games do this so it feels random. This game relies heavily on a journal to explain each puzzle which is also not my fave.
Somewhat
106 escape rooms
In my opinion Tomb of Anubis is their best game, I would put it up against Cut Throat cavern. Puzzle flow is definitely better in Tomb of Anubis but you just need more time. We got out of Anubis with 60 mins and 12 seconds.
64 escape rooms
We played 6 games at 13th Gate and out of all of them Tomb of Anubis was the only room I enjoyed from start to finish. The flow and logic of the room not only matched the design but enhanced it. Aside from their cumbersome iPads (honestly one of my least favorite things iβve ever experienced at an escape facility) I have few things I would change about this room.
Yes
143 escape rooms
For our third run with 13th Gate we had a hard time but an absolute blast! The reveals and set of this game were absolutely amazing and had my group and Iβs jaws to the floor very soon after start of our adventure in the Tomb of Anubis. With that the puzzles here were okay in terms of flow but very complex to solve with a variety of puzzle types as well as some that I had never seen before. The using of a variety of tools and small touches also makes this game a beautiful one to just experience. Through and through this game is by far the hardest of their bunch but is a must experience for anyone who comes here to try a game or two :)
Yes
Hard
High tech
4
Spooky
16
No
No
Somewhat
Yes
Easy
274 escape rooms
my personal least favorite of their room. some of the symbols looked exactly the same and, not a huge fan of sand :)
No
178 escape rooms
Every complaint I've seen about this room is valid. It is absolutely a 90+ minute room to do in 60 minutes and out of all of 13th Gate's rooms, this is the only one we felt less thrilled and more anxious/exhausted by the end of it despite finishing with 5 seconds remaining. There's a few easy things they could do to fix the trouble points and considering it's been years since its release and they keep getting the same feedback, I'm assuming they're not looking to change things. The iPad was useless, the flashlights we got didn't always work, I don't love working almost entirely through journals, and I'm really glad our GM (River) contributed as much positivity to our room as she did. That said... The set - DAMN. The puzzles - DAMN. The wow factors - DAMN.
Loved all the puzzles, just wish there was more time to enjoy them.
DAMN.
River was great.
Yes
DAMN.
Above average story.
Expert
Some people book two slots back to back to enjoy that. I think that being almost necessary seems wrong.
High tech
6
We did this with four and were fine. There were spots we wished we had more bodies for our telephone system, but aside from that we felt like we were missing parts of the room already as we rushed.
Spooky
Cursed tomb vibes.
12
No
No
Very
Mostly just cause you have to book it to have any hope of finishing this.
Yes
Medium
Several free, reserved parking spots across the street.
275 escape rooms
This is a 90 minute room disguised as a 60 minute room. Our team booked 2 hours back to back in order to enjoy the experience and not rush. An amazing room PACKED with puzzles and things to do. We did it with 6 and got out in 1 hour 35ish minutes. I know other groups of 6 have done it an an hour but there is no way you are enjoying the amazing set pieces and theming.
Yes
Expert
High tech
6
Not scary
16
No
No
Somewhat
Yes
Easy
71 escape rooms
There was a lot of anticipation and lead up to this room. It was our 4th room of the day, and we admit we were a bit disappointed after the morning session. Anubis did NOT disappoint. It has won several awards and I can say it definitely deserved all of the accolades. The puzzles and theming fit perfect. There was a journal that ran you through the room and it was also done very well. The reveals in this room are the best we have seen so far anywhere. This was an amazing Indiana Jones type adventure. We escaped and found out that only 5% of first timers have completed the room. Our GM Caitlin was fun to work with for our last room of the day. Would love to have more time to really explore the room. That is my only critique for this room. There is so much going on and you are so invested in breaking out that sometimes you donβt get to stop and enjoy just how beautiful the room really is. Puzzles were a bit on the difficult side at times and possibly a bit more abstract than a straight forward room however we were able to figure most of them out. We were given warnings in most of the rooms that the iPad they used for clues was not working properly and that they were trying to phase it out. This is actually a positive because the rooms that it did work in really took away from the overall aesthetic. Plus it uses QR codes and literally puts the code near the puzzle. Glad they are looking to phase that out. Definitely worth the trip!
I actually loved the flow. I felt the puzzles went nicely into each other and went with overall room vibe.
This is one of their best rooms. Opening reveal is amazing and throughout it is very Raider of the Lost Arkish. Great special effects and props!
Caitlin was great. We preferred asking her for anything rather than IPAD.
Yes
It is a run of the mill tomb run plot wise, however the special effects and set push it above and beyond.
Story was ok. Run of mill.
Hard
Only 5% make it out first time.
The game itself is extremely high tech in how it functions however the puzzles are more manual.
6
Not scary
14
No
But journals have seen better days.
No
Somewhat
Not giving this away. Also lots of sand.
None. Mobility can be done by others.
Yes
Easy
204 escape rooms
This room was Disney quality impressive with the set design and was grander that I even imagined it would be. That said, the things that caught us up and prevented us from getting out were frustratingly simple time sucks or things without a path pointing you toward them. Loved the experience, but really struggled with those elements that brought down our enjoyment.
Yes
Hard
Mechanical
6
Not scary
10
Yes
No
Somewhat
Yes
Easy
βThe reveal is MIND-BOGGLING.β
βWalking into a room and being like "whaaaaaaaaaaaaaaa....". [Touches it to see if it was real].β
βTomb of Anubis had one of the most impressive escape room sets that weβve ever seen.β