Robot RebellionRobot RebellionRobot Rebellion
1/3

Instantly book on Morty

Robot Rebellion

Mostly negative (241 ratings)

  • Escape room
  • IRL

Mark as done to rate

Help robots escape a mining facility where they’re held captive. The Briefing Operatives, we're going on a rescue mission. Sentient robots are being held captive on a forced labor planet. Their crime? Wanting to live their life with full autonomy, just like you and me. When you arrive, you'll meet a contact who'll help you get deeper inside the facility. Remember, you won't be able to save every robot, but free as many as you can. That's how we'll measure your success on this mission.

  • 2-4
  • 60 mins
  • Not scary

Ratings

All ratings (241)

Mostly negative

Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive

Reviews

@NotMegan
NotMegan

26 escape rooms

From the reviews and the introduction we got from the GM, it seems like people come into the room expecting a traditional escape room and are disappointed when it's not that. Knowing it was different before playing, I liked it - knowing it's less an escape room than it is an experiment with video game development. This room has a handful of escape room type puzzles, mixed with a variety of video game elements. Some of these are traditional game elements - things we recognize from games all of us have played at some point. Mixed in are many alternative game elements - things that are less familiar. Instead of standard controllers like we'd see on an Xbox, there are a variety of other inputs that require moving around, using objects in the room to impact what's on the screen, or controlling gameplay using objects you'd never use to control your PlayStation. And while there are several screens, they're highly collaborative - requiring everyone to play a role with real-world elements. While there are some escape room type puzzles in the first half, it's otherwise very different. The key framework of an escape room is usually to get out within 60 minutes - here, it's essentially to rack up the highest score within the time frame of each room. Overall, the room feels like an experiment - one with high production value, but clearly testing some things out that aren't often done in escape rooms. It wasn't my very favorite room, and there are aspects I felt could be changed. But there was a lot to like, and I hope this is room something The Bureau and others learn from and keep trying to perfect with future rooms. I think this room could be a big hit with the right audience - people expecting an immersive video game using non-traditional elements, not people expecting a standard escape room. I'd love to see how this room is received within the video game dev community and how they'd build on it for future game ideas.

Gameplay

The gameplay was most fun in the first area, while some other areas felt more experimental. That said, it was very novel and interesting.

Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Medium

Game tech

Mechanical

Ideal number of players

4

Scary

Not scary

Was anything broken?

Yes

Some of the gameplay elements didn't handle well. The touchscreen in the second space was not very reactive. The buttons in that space were conversely a little too responsive, we kept accidentally double-pressing them. The main element on the right half of the third room was really frustrating because it seemed like an intriguing design, but the input kept getting stuck. In a mini-game that required precision and timing, it was frustrating to lose when the interactive got stuck. All that said, I also understand that the elements in an escape room have to withstand a lot more abuse than most video game elements do, so I wouldn't hold this against them - it's just something to keep iterating on in the next room.

Live actors

No

Physically active

Somewhat

Accessibility

There was one tunnel, but we were given an alternative path if we didn't want to crawl.

Easy to find location

No

Parking

Easy

Safety

Yes

Feb 15, 2026 | Experienced Feb 14, 2026
@Cryptoderp
Cryptoderp

110 escape rooms

This is not a traditional escape room, there are interesting puzzles but the goal is unique. I'd advise you take your time and have fun with it.

Gameplay
Atmosphere
Customer service
Parking

Easy

Feb 14, 2026
@jlpraino
jlpraino

185 escape rooms

This is NOT an escape room. This is a play mini games, get pushed into the next rooms after x amount of time and stay the entire 60mins. There are some fun games and some that are repetitive so if you have time left before they push you into the next room you can keep playing. We played with 4 people with is the perfect amount. I think with many more people would be standing around doing nothing.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

No

Story
Difficulty

Medium

First room the Games were the hardest then it got easier as you move forward

Game tech

High tech

Ideal number of players

4

Any more than 4 and people will be standing around. Any less and someone is playing games by themselves which could make it harder

Scary

Not scary

Minimum age

8

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Easy

Jan 25, 2026 | Experienced Jan 24, 2026
@Driscan
Driscan

13 escape rooms

Not quite a traditional escape room. There were escape room elements but it was mostly repeating puzzles until you were shuffled to the next room. Its similar im nature to the Universal "escape room"

  • store/e/36f4e014-529d-4ae0-b50d-2de2d54b606e.jpg
Jan 24, 2026
@Panda
Panda

593 escape rooms

This is a score-based room, so not your typical escape room etc etc. But it wasn’t because it was different that made me dislike it, it was the janky, repetitive tasks. The room actually starts out fine, but progressively gets worse as you are force pushed from room to room. I love video games, but the… let’s call them β€œvideo games” here… we’re very frustrating. Also somewhat broken, and also perhaps almost impossible for smaller groups. The tech and set are admittedly impressive. Kinda felt like we were at Disney World’s Star Wars: Galaxy’s Edge. We somehow got a high score, but at what cost?! Viva la robot revolution!

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Score based room where you are pushed through games

Story
Difficulty

Hard

Game tech

High tech

Scary

Not scary

Was anything broken?

Yes

One video game didn’t work properly

Live actors

No

Physically active

Somewhat

Some games are active. Also there is some crawling.

Easy to find location

No

Parking

Easy

May 27, 2025 | Experienced May 27, 2025
@LockedIn4Clues
LockedIn4Clues

79 escape rooms

Not an escape room. It lacks something and I'm not sure what would make it better. Unfortunately, don't think I would recommend this room to others. But, if you're with a group and not focused on completion, this is the room for you.

Gameplay
Atmosphere
Customer service
Apr 13, 2025

t

toemaetoe

65 escape rooms

Not a typical escape room in which you’re racing to finish as fast as you can- it’s designed to spend as much time as you can to save as many robot escapees as you can. A hybrid between an escape room and a themed arcade. Make sure your party stays together as a door closes between each room as you advance. Unusual and fun!

Mar 7, 2025 | Experienced Mar 2, 2025

B

Bowties17

49 escape rooms

To begin, this is not a true escape room. It is more of an integrated video game. It has an interesting story and some fun puzzles in the beginning with a scoring goal as the overall objective. Do not go in expecting a traditional escape room. It was very fun, but did not feel like an escape room.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Several unique puzzle designs I haven't seen yet.

Story
Difficulty

Easy

Game tech

High tech

Very high tech. Lots of screens. Some unique puzzle elements.

Ideal number of players

4

Scary

Not scary

Minimum age

12

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Accessibility

Requires a lot of use of screens, color vision required, and a small crawling bit thay can be bypassed.

Easy to find location

Yes

Parking

Easy

Jan 26, 2025 | Experienced Jan 24, 2025

Showing results 1-10 of 47

Editorial

  • β€œ[...] was as creative as it was ambitious… and as flawed as it was interesting.β€œ

    Room Escape Artist
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