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Master Diaphugius is the greatest name in wizardry in a handful of generations, and he selected you to be his apprentices. You’ve survived alchemical mishaps, recovered from embarrassing transmutations, and braved quests for all manner of exotic ingredients (not to mention the countless runs for tea leaves). But all those headaches, the long nights, and the singed eyebrows have brought you to this ... your final test. Diaphugius has left you alone in his tower with a single mission. His favorite familiar, the cat Mikla, has gone missing. You have been given one hour. If you can find her before your master returns, he will give you your very own spellbook and the title of ... Assistant Wizard!
All ratings (73)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
7 escape rooms
Overall great room and story design. Puzzles were creative and interactive for the whole group. Wanda was one of the best details!
1 escape room
Great escape room with really good use of props.
8 escape rooms
It was very fun! Jenna was our game master. We had a group where everyone has done a room before. We enjoyed the teamwork required for this room.
28 escape rooms
Step into this Gen 3 escape room where you're not just solving puzzles—you're becoming a wizard! No more fumbling with locks; instead, get ready for a magical journey filled with enchanting challenges. Sure, I wished there were more mind-bending moments or surprises hidden in the rooms. But hey, the puzzles are just the right mix of challenging and doable. And let's talk about those wands! They're not just for show; they're your ticket to unlocking the magic woven into every puzzle. How cool is that? Oh, and shoutout to the hosts—they're like the Dumbledore and McGonagall of escape rooms. Super sweet and always ready to sprinkle a little extra magic on your adventure!
7 escape rooms
5/5 this happened to me in a dream but Jenna wasn’t there to help like this time around so that was much better…
83 escape rooms
It was soo fun. Who doesn't want a bit of magic in their life. The puzzle had some elements that more people would have helped with but 2 is also very possible as long as you have good communication.
21 escape rooms
Room was fine, some puzzles felt very clunky in the sense that there was no good indication of where to go/what to do next. Our first puzzle wasnt reset from the last playthrough so we got our first puzzle piece and then did that puzzle and wasted like ten minutes on it not realizing we already got what we needed from that puzzle :,) Overall was fun and a cool theme, would absolutely recommend for someone with a lot of young kids who don’t mind using hints to get through because the theming is cool but it’s hard to know what comes next in the order of the puzzles.
13 escape rooms
We’ve been to a handful of escape rooms and I’ll say that the theme for this one was fun and decor was spot on. The downside was how easy the puzzles were and how one was mechanically not working (or it seemed that way) . Either way, fun time checking this place out. Service was great!
94 escape rooms
My group ended up doing two escape rooms in one day at this location. This is the first room of the day. It is considered a medium difficulty room at 3/5 and I think this is a fair assessment. The earlier segment of this room threw us in for a loop but it did make us say "aha!" The second segment of the room required a creative use of our wands. The storyline was compelling in the beginning but I feel like they did not stick with it through the puzzles halfway through. I feel as if this location needs a revamp because the room feels dated and some technology took time to activate. Overall though, the game master treated us well and it met my minimum standards for an escape room.
98 escape rooms
PanIQ is a great introduction location to those that haven't played escape rooms! Great immersive props, effects, and sounds in this room overall. While the puzzles weren't inherently challenging I did feel that some puzzles could have been written a little better to make this a true "medium" difficulty. If someone hasn't done an escape room before and you wanted a little bit of a "wow" factor I would suggest this one! Especially if they want to be a wizard.