
Conqueress
147 escape rooms
So many parts of this game expect you to understand what the builders had in mind when they created the theme… and there are zero indications on what part to play next. The GM called it a non-linear room, but really there’s like 3 things you can do in any order before you move to the next part. Lots of puzzles were not working, and the GM was distracted so even after solving something correctly it was several minutes before we would ask for a hint only to find out the puzzle didn’t trigger. This room should probably be retired or reworked to fix everything that is broken.
Gameplay
Atmosphere
Customer service
Easy to find location
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