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Gather your team and prepare to unravel the mysteries hidden within Dr. Tobin's secretive office. The town is counting on you to uncover the truth behind her enigmatic dealings. Rumors swirl about her involvement in shady transactions, funding projects like the expansion of Lincoln Park Prison. Your mission: infiltrate her office, decipher clues, and expose her secrets before she returns. With just 75 minutes, every second counts. Can you uncover the truth or will it remain buried, leaving the town in the dark? The clock is ticking. Good luck, adventurers.
94 escape rooms
The design of the experience is very chaotic. There is a lot of decor that is not included in game play which I usually don’t mind, but because there is so much to get through there isn’t the time to be wasted on things like that. We were a team of two so maybe with a larger group this wouldn’t be an issue. There was a huge quantity of puzzles and while that in its self can be fun and challenging they weren’t always the most instinctive and didn’t necessarily fit as well into the theme of the game. There were some nicer pieces of set design in the second space. Overall the game is just a bit too chaotic for my taste.
In general there was a lot to do, but in a very disjointed way. It felt like someone had said it wasn’t hard so they wedged another 10 puzzles in which didn’t relate to the game very well. The overall flow of the game was super disjointed as a result of this.
I would say the second room had a lot of effort put into it and it matched the story well. Unfortunately we didn’t get that from room one.
It was a busy time for them so we had to wait a while to go in but the team were friendly.
No
As I say with the decor the story and the theme kicked in more with room 2. However in room 1 there appeared to be minimal narrative.
Hard
The room is certainly challenging but I think a big part of that is the puzzle flow. There was also a lot to get through and multiple red herrings in the decor, so consequently it’s harder to know what to focus on.
High tech
There is some pretty cool tech utilised in the second room.
4
Not scary
13
Yes
A few of the puzzles didn’t unlock straight away but the hosts came in to assist.
No
Not at all
Yes
Easy
158 escape rooms
I loved this escape room. I feel like it combined lock/key with technology well.
Yes
Expert
High tech
3
We barely got out with 2, an extra brain or so would have helped.
Scary
Loud sounds
14
No
No
Not at all
Would probably be hard for someone in a wheelchair
Yes
Easy
44 escape rooms
Probably one of my favorite escape rooms I’ve done in southeast Michigan. Great special effects, GM/owner was very nice and welcoming, and had a good variation of Gen 1, 2, and 3 stuff.
26 escape rooms
The room had a lot of great special effects and a variety of puzzle types. The extra amount of time this room gives offers you more time to enjoy the space that you can tell a lot of work went into. We will be back to play the rest of their rooms.
Yes
Medium
4
15
No
No
Not at all
Yes
Easy
52 escape rooms
Brand new room, and it was pretty good! I still like their prison escape room the best, but this one had a good blend of tech and locks. Almost felt that there was too much math at one point, but it didn’t really take away from the experience at all. It is a “sciency” room so I guess that’s to be expected. Well done!
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