Escobar: Part 2 (The Final Hour)

Escobar: Part 2 (The Final Hour)

Mostly positive (155 ratings)

  • Escape room
  • IRL

Mark as done to rate

Welcome to Medellin, Colombia, in the tumultuous year of 1993. It's December 2nd, just a day after Pablo Escobar's 44th birthday. You find yourselves immersed in the gritty streets of the city, embodying the roles of mid-level sicarios, trusted confidants of the notorious drug lord. You've managed to secure a forged passport and a stash of cash for Pablo's imminent escape. However, a sudden turn of events throws a wrench into your plans: Pablo's crew has been apprehended in a raid. Now, it's down to you to hand-deliver the passport and cash directly to Pablo himself. But the situation is dire. With his top lieutenant having betrayed him and the authorities closing in, paranoia reigns supreme. Can you navigate the treacherous streets of Medellin, evade law enforcement, and deliver the package to Pablo before it's too late? In this heart-pounding adventure, every decision counts as you race against the clock.

  • 2-8
  • 60 mins
  • Not scary

Ratings

All ratings (155)

Mostly positive

Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive

Reviews

@Ronocnroll
Ronocnroll

112 escape rooms

I think I’m in the minority of players who think this follow-up is a little more fun than the original. The setting is just as good as the first, the layered building-style of these rooms always amazes me. Puzzles to me made a little more sense but that can be argued for any escape room. My biggest downside, and one I had with the first room too, is how small some of the details hidden in the rooms are. Our game master is always delighted to give us hints but I would’ve liked more things to be noticeable, or lit, or even give us a flashlight at some point. A dark room is fine if the puzzles involved don’t require sight, but if there’s information I need to see and it’s obstructed just because I don’t have a light, I feel a little cheated. That didn’t ruin the experience though, a lot of puzzles stood out for good.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Story
Difficulty

Hard

Game tech

High tech

Scary

Not scary

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Safety

Yes

Feb 12, 2026 | Experienced Feb 11, 2026
@sennaho
sennaho

296 escape rooms

Where to begin! We just played Escobar 1 with two players, and we did very well. Now, we were joined by 3 other players (who had played the first one already) to try out this brand new experience, and what a let down it was. The set design is great, but the puzzles is very much sub par. Things trigger without good signs, so you think you have completed the puzzle, and you think you might have heard a sound, but you have no idea what to do, as there is no help in understanding where to go next. You are breaking multiple of 99% of escape rooms ground rules, and we felt so bad after doing it, that we ended up being a bit stressed out for a while, until we understood it was the correct thing to do. The GM was also not very helpful, giving hints that wasn't very clear, and making an already frustrating experience a lot more frustrating. It was almost like the GM was also frustrated with the game. A total letdown, and we all left very much frustrated and sad. Would not recommend this room.

Gameplay
Atmosphere
Customer service
May 20, 2025 | Experienced Jul 15, 2024

b

baelee

109 escape rooms

We played Escobar Part 1 & Escobar Part 2 on the same day. In Part 1, we barely needed help as experienced players (me 60 rooms and him 80 rooms). In Part 2, we had to ask for help for most of the game. The second room had very minimal decor and the clues are placed elsewhere very high and very low. Not ideal for someone with poor vision. For some of the clues, you can only solve it by doing strange things to activate it. You’ll see what I mean in the “XOXO” puzzle. Our game master was definitely frustrated with us as her hints didn’t make much sense to us. So rather than rewording, she just kept repeating the same clue in louder volumes. We were going to book a third game for the same day but after playing Escobar Part 2 and our experience with this game master —— we decided to save it for the future.

Gameplay
Atmosphere

Cool 1st and 3rd room. 2nd room had minimal design in comparison.

Customer service

I didn’t catch her name. She was irritated with us near the end.

Particularly interesting or different

Yes

Story
Difficulty

Hard

I’ve played 60 rooms and I had to ask for hints for most of the game.

Game tech

Mechanical

Ideal number of players

4

We escaped with 2 people, but it was very confusing.

Scary

Not scary

Minimum age

18

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Have to climb in third room. Lots of walking back and forth on stairs.

Accessibility

You must use stairs and be in tight spaces.

Easy to find location

Yes

Parking

Easy

Private parking lot.

May 13, 2025 | Experienced May 14, 2025
@Timiuas
Timiuas

194 escape rooms

Time starts the moment the door was open. As GM was talking about the room our time was ticking down. So we started almost 7 mins in. GM didn’t mention anything and that did affect our time. Gameplay itself is very barebones but manageable. Some puzzles are oddly specific and wouldn’t make much sense without a hint or specific thought process. And all puzzles are hyper observational instead of critical thinking. Overall it was a fine times, just not as exciting or rewarding as other places

Gameplay

Time starts the moment the door was open. As GM was talking about the room our time was ticking down. So we started almost 7 mins in

Atmosphere
Customer service
Feb 1, 2025 | Experienced Feb 1, 2025
@Bryant
Bryant

33 escape rooms

Your time starts as soon as you enter the door. So ask very little questions. The GM did not tell us this, so we were surprised when he the first 15 min mark. The puzzles aren’t the clearest. Lots of vagueness and missing breadcrumbs.

Gameplay

It was too vague with very little connections or breadcrumbs.

Feb 1, 2025 | Experienced Feb 1, 2025

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