
snacktastic
56 escape rooms
Wow. We had wanted to come out here since KOB opened, and this room did not disappoint. Not knowing exactly what to expect, we were whisked away into an adventure that was unique, hectic, satisfying, and just enjoyable. It's hard to describe what this room excels at individually, because it's the combo of everything being so darn good that makes the room so satisfying to make through. While the puzzles aren't the most difficult we've done in a room, they flow, are themed, and are satisfying to figure out. The live actors only add to the experience, making you feel immersed in the story instead of being thrust into a room. I appreciate the dynamism of where this can take the stories they tell, as well as opening the game up to more people through gentle-assists that feel much more reasonable than waving at a camera that happens to be in an ancient tomb. I had really high expectations following along on Instagram, and this room truly blew us away. Huge shoutout to Josh for what he's created here, and the rest of the KOB team.
Gameplay
The flow was truly perfect and one of the highest quality parts about this room. Transition sections coupled with the acting and environmental design, multiple levels, etc. make this one of the coolest rooms we've done.
Atmosphere
Looking up in some of the rooms/transient areas really makes you appreciate how much work went into this place. Genuinely jaw-dropping, and that's not something I've ever experienced in an escape room.
Customer service
Sometimes you worry if an escape room with a live actor is going to be too cheesy or if they'll overstay their welcome, or even if they will commit to the bit enough. No need to worry at KOB, our co-adventurer Brandon were phenomenal from start to finish.
Particularly interesting or different
Yes
Storytelling is paramount here, and it makes a big difference. Hard to overstate this.
Story
Difficulty
Medium
Not terribly difficult, but more importantly not frustrating or non-flowing. Things make sense, there isn't an overwhelming amount of information, puzzles, or artificial difficulty.
Game tech
High tech
Ideal number of players
4
Scary
Not scary
Minimum age
10
Was anything broken?
No
Only the one thing I broke, oops! They were all super nice about it.
Live actors
Yes
Physically active
Somewhat
Accessibility
Mobility would certainly be an issue I'd think, color blindness as well for some puzzles.
Easy to find location
Yes
Parking
Easy




