the design and some puzzles were very cool and theatrical. the gameplay itself was not intuitive at all. i have never had to ask for so many hints (10!!!). there were multiple puzzles that assume you will just know what to do. especially when the room gets high tech, the tech interface is so involved and confusing. if the room was longer/unlimited time, it would’ve been better to get a hang of the tech. but with only 30 so mins to finish the room, there’s little to no time to really grasp the tech. if they made that software/interface more user friendly, i could see how it could be fun. instead it was more stressful and i have no clue what we did to get out tbh.
great staff tho and some cool special effects!
Particularly interesting or different
Yes
Physically active
Not at all