G
Guagmo2
11 escape rooms
Loved this room! Great thematically and thoroughly enjoyable throughout.
Gameplay
Atmosphere
Customer service
Game tech
Mechanical
Mark as done to rate
You've received a mysterious tip informing you that the Brotherhood will be hosting initiation for its new members tonight... but only for those worthy of the honor.
All (1316)
Overwhelmingly positive
G
11 escape rooms
Loved this room! Great thematically and thoroughly enjoyable throughout.
Mechanical

144 escape rooms
This was a fun game perfect for anyone wanting to do an escape room. The puzzles were unique and clever but not too hard. Our game master silver cloud was wonderful.
Yes
Medium
High tech
Mix of tech and classic locks
4
If you have done a lot of rooms then you can go with less.
Not scary
8
No
Not at all
Yes
Easy
Y
9 escape rooms
The puzzles and rooms in this game were incredibly fun. We finished with 1 second remaining and we usually finish rooms with lots of time to spare. This game has excellent atmosphere. Highly recommend both games at Exit!!!
Fun for adults and teens
Perfect

206 escape rooms
This room is in my top 5 out of the 200+ that I have done. The immersion is amazing, we had a great GM, and the set was perfect. This company is amazing and I can’t wait to come back and do the new rooms when they finish them.
Yes
Hard
High tech
4
Spooky
16
No
Not at all
Yes
Easy

154 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

401 escape rooms
A non-linear room that can accommodate larger groups, so that was really nice. The decoration is good, but not fully immersive. For an older room, this is what we expected, and it was totally fine. For the most part, the puzzles were really fun, although there were times when you would solve a puzzle and then need to try it in several places.

125 escape rooms
This room’s sprawling physical footprint and G-rated theme makes it great for families or groups of novice players. Lots of cool surprises are scattered throughout! We played as a group of 3 serious enthusiasts, which was perfect. There was a major tech fail that was a hindrance to gameplay in both this room (in the 2nd room) and Pins + Needles (also in the 2nd room). I like that Exit Games is very intentional about keeping certain elements of their rooms under wraps, and I think other ER companies should follow suit!


48 escape rooms
Exceeded expectations in every way More than lives up to the hype. Both games played so uniquely as well The measuring stick for rooms

28 escape rooms
This room is objectively an immersive, involved and interesting magic-driven experience with non-linear puzzle progression and tons of unique puzzles we've never seen before. I have no doubt under better circumstances that we would have loved this room. Our experience was made poor by two main drawbacks: 1. Broken/Old Components As typical with rooms, we were told at the beginning that anything that isn't easily moved should not be forced. Despite this, there were a significant number of puzzles that required force to progress, with even one of them breaking where a panel did not open that should have, leaving us stuck until the GM told us to pry it open. The components that we were not allowed to touch were also updated throughout the room progression, leaving us more hesistant to touch and pull on the components actually necessary to continue. 2. Puzzle Flow & GM Interaction We have done a number of non-linear rooms, but the flow between puzzles of this one was lacking. The connection of puzzles to the main objective of each portion of the room seemed random at best, where a code could fit in multiple places as you all run around the room trying it out in the many locks. Especially in the instances mentioned in 1. where the required component wasn't accessible, the GM offered little guidance. We were left for at least 5 minutes waving at the camera before the help communicated to us was "what are you stuck on?" The GM only provided hints at times where they were not needed and we were progressing through the puzzles, leaving us stuck on the rest and stranded. I fully believe that under normal conditions, we would have loved the theming and very unique puzzles of this room - we were very excited given the high praise of this room. I hope our experience is an outlier and that anyone else who does this room has an amazing time. But personally, we had a terrible experience and wish this went differently.

Easy

372 escape rooms
Servants of Sleight was a real puzzle fest! A great intro and smooth gameplay. A game that gets all the details right. Top tier transitions and subtlety. This game had us believing in magic and performing it ourselves 🪄 Quite a few memorable moments, and quite a few more memorable puzzles. Set design was well done without being over the top, and the transitions into larger spaces were handled gracefully. Definitely a puzzle first game that still holds up today. Not my favorite at this location, but absolutely worth the play. James was a great GM!


Sooo many puzzles!
A real puzzle fest lovers dream
James was a great GM!
Yes
Parking lot