
goober
185 escape rooms
A big, challenging room focused more on good cooperative puzzles and less on set/design frills. A sort of meat and potatoes room, if you will.
Mark as done to rate
The Roosevelt, former American president had united the master minds together, to plan a world war 1, to end all the other wars in the world. Collaborate and win.
All (507)
Overwhelmingly positive

185 escape rooms
A big, challenging room focused more on good cooperative puzzles and less on set/design frills. A sort of meat and potatoes room, if you will.

174 escape rooms
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100 escape rooms
This is the best game at Palace Games, an excellent game overall, and great for puzzle enthusiasts. It's not super high tech or flashy like The Attraction but it's got the most number of interesting and challenging puzzles. The game flowed well together too. I'd say Edison is the second best game here, The Attraction was okay but very gimmicky and maybe better for kids, and The Houdini was the worst - confusing and didn't flow well. I was ready to call Palace Games overhyped until I played this one.

Yes
Unique and challenging puzzles.
Medium
High tech
4
4-5
Not scary
Yes
They had to reset the game early on, but we got a discount.
No
Not at all
Need to crawl and go down a slide
Yes
Easy
p
5 escape rooms
Group of 3. We thought it was great. Very challenging for 3 though to complete in 90 mins (understandable).

64 escape rooms
This was an absolutely incredible escape room. This was our first palace games room and although it was definitely expensive ($450 per room no matter the number of people) it was so much fun. I really liked that it was 90 minutes. We felt busy the whole time and there was enough for all of us to do so that nobody was bored. There were multiple puzzles that were very unique and very clever. The atmosphere/design/tech was all awesome. We were able to complete in 75 minutes with a group of three experienced adults, although the GM says less experienced players sometimes struggle. Absolutely recommend if you can spare the money (and you get a 15% off discount for your next booking btw).

Yes
Medium
Not scary
No
Somewhat

254 escape rooms
I had fun in this room! Did it with my cousins visiting from the Philippines and we all had a ton to do! The flow was okay so I can relate to a lot of what the other reviews were saying. Still had a ton of fun. Lots of the puzzles felt pen and papery. The last puzzle felt more tedious than anything else.


735 escape rooms
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281 escape rooms
The puzzles seemed more like busy work and were layered but didnβt flowβ¦ just when we thought we were done another room opened upβ¦
No

449 escape rooms
The Great Houdini Escape Room: The 1915 Panama-Pacific Exposition in San Francisco attracted the brightest minds from around the world. The famous magician Harry Houdini allegedly built the first escape room as a challenge to those geniuses. Our less than brilliant group had 80 minutes to attempt the same puzzles and challenges that these legendary innovators faced over 100 years ago. The Roosevelt Escape Room: This room had some connection to Theodore Roosevelt and World War I. Although the historical narrative made little sense, we knew we had to solve puzzles to escape. Pros: Both rooms had awesome, AMAZING sets. High-tech, elaborately decorated rooms created an immersive feeling for game-players. The puzzles were all tied to the theme and were creative and unique to this escape room. A mix of puzzle types but many mechanical elements. The Houdini Room had a great storyline that carried throughout the entire experience. The storyline was less clearly articulated in the Roosevelt Room and seemed more of a hodgepodge of history. Puzzles were difficult in both rooms and definitely required the whole team. Palace Games is an absolute MUST-DO for escape room addicts. Cons: The game moderator's opening speech was too long and detracted from our initial enthusiasm. The large group size (they encourage 12) is way too big. These are such great rooms, it would be nice to take them all in with smaller groups. This may make it more difficult to solve the sheer number of puzzles in time, but the reduced stress level and ability to focus and listen to your teammates will create a better and much less chaotic experience in the end. Less is more in our opinion. We don't like to miss what's happening by having too many distractions.

94 escape rooms
Some of the tech is buggy, but the room is cool overall and had some fun co-op activities.