Mark as done to rate
A malfunction has occurred in an underground arctic research station and a 800,000 year old ice core sample is starting to melt. Can your team get the base back online before the deadly virus is released and wipes out humanity?
All (566)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
19 escape rooms
I liked the room decor and practical effects, the puzzles were decent but two were flat out broken and the GM had to trigger them and one didn't work correctly and allowed us to clear it without actually solving it. This lack of upkeep was really frustrating and very nearly ruined the entire experience. They did give us a consolation game to make up for the troubles which was a really nice gesture.
6 escape rooms
The theming is great, the storyline is fun. Some of the puzzles were a bit hard, but we eventually figured them out. A portion is somewhat physical, but there is a bypass (but would ruin the experience).
Yes
Hard
High tech
3
Not scary
12
No
No
Somewhat
Easy
74 escape rooms
Just terrible. Nonsensical logic jumps and a terrible GM. Every clue we received was completely misleading and a waste of time. Perhaps with another GM this room couldβve been okay, but even then it is definitely nothing special.
8 escape rooms
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84 escape rooms
We played this and the time travelers game. They were very similar in game style and mechanics just different themes. It is a task based game and very few locks. The immersion and set are very strong. This was our favorite of the two.
31 escape rooms
A friend recommended this room to me as it is one of his favorites of all timeβ¦ I wish I could agree after doing it :/ It was good, but maybe my expectations were too high. The set design is really great and high tech. But we found ourselves saying βwait what do we do now?β And βoh we figured out the puzzle butβ¦ idk how? Why was that right?β A few puzzles werenβt intuitive or they were random, and there was a lack of indication which combination went to which lock. At one point we asked for a hint and didnβt hear anything, waited for a few minutes and asked again and still nothing. The GM mustβve been working with another group or we were ahead of the curve on time? All that said, rabbit hole is still one of the best. I think most people would totally enjoy this room! (Paradox is still my favorite of theirs.)
Medium
Puzzles werenβt actually that hard to solve, the lack of direction and intuitiveness is what made it harder.
3
We did it with 2 people easily. More minds might make it better for thinking outside the box. But itβs not required to work faster or take in more information. I think with more people, each person might spend more time doing unnecessary searching, reading, or thinkingπ€·π»ββοΈ
One of the earliest puzzles got physically stuck and we had to work on it for a while just to get it unstuck. It was clear what was supposed to happen but we couldnβt manipulate the situation easily to get back on track. We probably wouldβve needed the GM had we not got it unstuck for another minute.
Somewhat
At least one person will have to crawl but they can let others into the next room after that. Seeing color is required for at least 2 puzzles.
Yes
Easy
185 escape rooms
I believe this is their oldest room and it shows. There were some puzzles that were finicky and that made this room more difficult. I think when this room was new it would have been super cool! We still enjoyed playing though.
Hard
Not scary
No
While things werenβt broken per say things were finicky
No
Somewhat
Yes
Easy
58 escape rooms
Definitely the most abstract of the three rooms we did. This room has the most typical locks in it but to get those numbers the puzzles were more abstract. Theming was spectacular and there was definitely a surprise at the end that made me scream haha
Our host was absolutely lovely
Yes
Very clear throughline
Hard
High tech
4
Spooky
There is an "element" of scare haha
8
No
No
Somewhat
Yes
Easy
28 escape rooms
Phenomenal set design and story, with the tech being insanely immersive all around. The story beats are really fun, and completing the puzzles feels like an activity in itself with how thematic they are. Has a genuinely jaw dropping beginning, and each room opening up feels Disney-esque. My biggest issues are that this is a fairly linear room that has a bunch of clues to puzzles that you cannot solve till much later and makes it fairly confusing for what to be focusing on (only other gripe is there was a puzzle that felt insanely difficult to solve because it required a lot of force to flick switches so we assumed we couldn't flick the switches that you need to know are flickable).
Yes
Medium
High tech
4
Not scary
10
No
No
Somewhat
Yes
Easy
β[It]was a true premium experience...I yearned for more time in this rich,compelling,gorgeous world..β
β"Frost Base Z" took place on a magnificent frozen base straight out of the movies! β