
mu
1391 escape rooms
Absolutely stunning set - one of the best I've seen anywhere ⚙️ The experience itself was not nearly up to the level of the set design, and it felt like it really prioritized style over substance. The puzzles were decent enough, often too simplistic to be satisfying. The experience showed its hand way too early, leading to a rather anticlimactic finale that left us asking "is that it?" This was largely a function of just how beautiful and impressive the opening act was. It was also disappointing to see bits of rather mediocre AI art mixed into the otherwise stunning physical set build. When it comes down to it, bad art is bad art, and this constrasted with the incredibly high level of artistry throughout the game. This includes the logo, which feels glitchy and artificial. I liked Londium, but it left me feeling sad that such a spectacular environment was used for such a lackluster experience.
Gameplay
Atmosphere
Customer service
Was anything broken?
No










