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It’s like nothing you’ve ever seen before: the future. Time and space have taken hold and transported you seemingly into another dimension.
33 escape rooms
Again, we didn't have any story. We just were going to the future and get something to get back. More tech in this room but still lots of mechanical locks. One of the locks wouldn't open, and we had to stop the game with 2 GMs tried to fix it...and failed. One of puzzles required us to basically lay on the floor, and there is no reason to do that. Very awkward for game play. Some puzzles were great, others were just confusing. Overall, I would skip this room and the Past one. At best, they are so-so. And when stuff is busted, it's just a huge time suck.
Treated well, but no story element.
2
130 escape rooms
This room is fine but won't knock your socks off. There are some trickier puzzles and 1 very annoying puzzle that I would expect most groups to need a nudge for. We enjoyed it and would consider coming back again!
No
Medium
High tech
4
Not scary
13
No
No
Not at all
Yes
Easy
18 escape rooms
We did this one with the same couple as we did Out of the Past, and they are pretty experienced players. Super fun and engaging, lots to do, and had some pretty funny moments. Loved all of the puzzles, had to really work together as a team to finally escape. Really enjoyed the element of being connected to another room as a thematic element, adding to the fun and desire to escape with bragging rights. Solid construction, everything worked as expected, and the Game Master was always ready to assist.
This one flowed as easily as its counterpart, Out of the Past, and was equally engaging. Definitely a room you will want multiple people to solve.
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