Don’t be put off by the low number of reviews - this location has only been open for a few weeks (12/12 opening), and has a great assortment of TEG offerings.
The Legend of the Yeti is one of the best TEG rooms we’ve done - we usually like their games for the variety of puzzles, immersive production value, and good game flow, and the Yeti did not disappoint.
Lots of fun elements in this room - as experienced escapists we rarely see puzzles or environmental details that surprise/delight us, and I almost think this room will ruin future rooms for less experienced groups.
My biggest complaint with TEG is their stubborn refusal to make their rooms all private. Most companies have moved to this practice, and while okay for beginners, having to share a room is terrible for experienced teams. We were fortunate to have a private experience for this room, and I would say if there were 4 other people in there with us, it would have ruined it. A) because 2 of the 3 spaces were too tight for more than 4-5 people to move around in and work, and B) it’s a LINEAR game so what purpose would extra people serve except to just get in the way?
Since it was a linear game, flow was good. However, we generally think that a room with a harder difficulty rating should not be linear because you eliminate the ability of a larger group to divide and conquer. I honestly don’t know how a group of 8 would work this room - it would be 2-3 people working on something and 5 people standing around watching them do it.
As with all TEG rooms, the production value was fantastic. Immersive with some fun details that made the theme come to life.
Sam was a great guide, respected our request for no hints and helped us out with a sticky door.
Particularly interesting or different
Yes
Fun theme and story. Some unique elements and puzzles.
Not all of the puzzles were obviously solved right away but not particularly difficult and the number of puzzles was just right - we needed 50 min to escape, which made us feel like we got full value, lol.
Nice special effects and magnetic locking elements, but still lots of traditional lock/key boxes.
2-3 experienced players could do it - don’t know if a larger group would actually help get done faster bc it’s a pretty linear game.
We had a sticky door where we questioned if we were using the key correctly, but was quickly rectified with some help from Sam.
Physically active
Somewhat
Some crawling and a fun transition from room to room.
Accessibility
Not a good room for anyone non-ambulatory.
There’s a free parking structure an easy jaunt away.