m
mistysue
81 escape rooms
We have enjoyed all three rooms here - things are well thought out, there are little easter eggs and a sense of humor in the littlest of details. Extremely satisfying experience (I think it would be even if we didn't escape, as it was just fun to engage with the puzzles) We didn't hit those points where you feel like you're spinning wheels and getting nowhere, the was plenty to look at and play with. The decor was also immersive enough that you felt like you were in the place you were supposed to be without background reminders of the outside reality.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Hard
I sort of want to say Med/Hard - the puzzles were NOT ones that are overdone, things were clever but I also feel like we were sort of all mentally there today so it might have felt easier than it was? Our time looked better than I expected given how smoothly we worked through.
Game tech
It felt like a healthy balance. Enough tech to be interesting but not so much everything is broken.
Ideal number of players
3
We had 4, but two were teens who were sort of half into what was going on.
Scary
Not scary
It had the background sense like something scary might happen, but nothing scary actually happens, it's more on theme but everything was amusing.
Minimum age
11
I'm gonna say 11 - if they are escape room-ing kids. If your kids get intimidated by "scary decor" without actual jump scares or anything, then just do one of their other rooms.
Was anything broken?
No
Live actors
No
Physically active
Not at all
One person has to crawl about 3'. Otherwise slowly meandering worked for us.
Accessibility
Would be too tight for a wheelchair. One part that wouldn't affect an aided hearing loss but deafness or single sided deafness adds difficulty to one moment (but that individual was still able to help) I can't think of color mattering, and there was no super tiny print anywhere.
Easy to find location
Yes
Parking
Easy
Safety
Yes








