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You wake up disoriented, bound, and blindfolded, only to realize you’re trapped inside a cold, concrete basement—and you’re not the first one here. Your kidnapper likes to play games, he doesn’t just want you imprisoned; he wants to watch you panic, he likes to see you fail. He intentionally leaves behind twisted puzzles, coded warnings, and chilling traces of past victims who never escaped and will give you 60 minutes to find your way out, or become part of the basement forever.
- 1-3
- 60 mins
- Hard
