The Lab: Chimera Shutdown

The Lab: Chimera Shutdown

Mostly Positive (12 ratings)

  • Escape room
  • IRL

Mark as done to rate

For years, Professor Crawley was a celebrated pioneer in genetic research, dedicated to saving endangered species from extinction. But his obsession took a dark turn. Driven by the belief that nature could be “improved,” he began secretly splicing the DNA of apex predators and exotic wildlife. His experiments yielded something that was never meant to exist: Project Chimera – a synthetic hybrid strain capable of re-engineering living organisms. When this work was discovered, Professor Crawley was condemned as “The Mad Scientist” and his lab was stripped and shut down. Or so the world believed. The Global Wildlife Protection Agency has just intercepted an anonymous distress signal from deep inside Crawley’s supposed “abandoned” facility. He has been continuing his research in secret – and he is moments away from unleashing his final unstable compound, which will endanger the world’s wildlife population. You have been deployed by the Agency to infiltrate The Lab and shutdown Project Chimera before the countdown reaches zero and the compound is released into the wild!

  • 2-14
  • 60 mins
  • Medium

Ratings

All ratings (12)

Mostly Positive

Gameplay
Positive
Atmosphere
Positive
Customer service
Positive

Reviews

A

Aidan1977

45 escape rooms

A good room with a large number of puzzles to solve. All worked with the “lab” theme which is great. A few interesting elements rather than just find a number and open a lock type rooms. Would recommend this room.

Gameplay

This is a pretty solid room. Puzzles are all consistent with the theme.

Atmosphere

Really enjoyable room. A few special effects different to the usual puzzles in rooms

Customer service
Particularly interesting or different

Some of the puzzles are a lot more interesting than find a number and open a lock. A good fun room.

Story

Story is consistent with the room and the puzzles

Difficulty

Medium

We found this generally logical and straightforward. A few things we couldn’t quite nail straight up but were on the right track and got there.

Game tech

Reasonable tech involved. Not overly fancy but kept it interesting

Ideal number of players

4

We had three that worked great. 4 would be an ok number also.

Scary

Not scary

Minimum age

14

Youngest in group

18

Was anything broken?

No

Live actors

No

Physically active

Not at all

Easy to find location

Yes

Parking

Medium

Safety

Yes

Oct 26, 2026 | Experienced Oct 25, 2026

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